/**
____ ____ ____ ____ ____
||a |||t |||o |||d |||o ||
||__|||__|||__|||__|||__||
|/__\|/__\|/__\|/__\|/__\|
**/
#include <bits/stdc++.h>
#include <windows.h>
#include "artclass.h"
using namespace std;
typedef long long ll;
const int HW_MAX = 500;
struct Color
{
int R, G, B;
};
Color weed = Color{203, 217, 76};
Color grass = Color{50, 150, 68};
Color sky = Color{180, 211, 217};
Color treeShadow = Color{8, 38, 12};
ll sq (ll a)
{
if(a < 0)
return -sqrt(-a);
return sqrt(a);
}
int dist (Color u, Color v)
{
int r = abs(u.R - v.R);
int g = abs(u.G - v.G);
int b = abs(u.B - v.B);
return sq((r * r + g * g + b * b) / 3);
}
int getMess (int H, int W, int R[HW_MAX][HW_MAX], int G[HW_MAX][HW_MAX], int B[HW_MAX][HW_MAX])
{
ll res = 0;
for(int i = 0; i < H; i++)
for(int j = 0; j < W; j++)
{
if(i > 0)
{
ll val = abs((R[i][j] + G[i][j] + B[i][j]) - (R[i - 1][j] + G[i - 1][j] + B[i - 1][j]));
res += val;
}
if(j > 0)
{
ll val = abs((R[i][j] + G[i][j] + B[i][j]) - (R[i][j - 1] + G[i][j - 1] + B[i][j - 1]));
res += val;
}
}
res /= (H * W);
return res;
}
int getNature (int H, int W, int R[HW_MAX][HW_MAX], int G[HW_MAX][HW_MAX], int B[HW_MAX][HW_MAX])
{
ll res = 0;
for(int i = 0; i < H; i++)
{
for(int j = 0; j < W; j++)
{
Color col = {R[i][j], G[i][j], B[i][j]};
int mn = INT_MAX;
mn = min(mn, dist(weed, col));
mn = min(mn, dist(grass, col));
mn = min(mn, dist(sky, col));
mn = min(mn, dist(treeShadow, col));
res += mn;
}
}
res /= (H * W);
return res;
}
int getWhite (int H, int W, int R[HW_MAX][HW_MAX], int G[HW_MAX][HW_MAX], int B[HW_MAX][HW_MAX])
{
ll res = 0;
for(int i = 0; i < H; i += 10)
for(int j = 0; j < W; j += 10)
{
int cntAll = 0;
int cntBad = 0;
for(int x = i; x < H && x < i + 10; x++)
for(int y = j; y < W && y < j + 10; y++)
{
cntAll++;
int mx = max({R[x][y], G[x][y], B[x][y]});
int mn = min({R[x][y], G[x][y], B[x][y]});
if(!(mx - mn < 40 && R[x][y] + G[x][y] + B[x][y] > 170 * 3))
cntBad++;
}
if(100 * cntBad / cntAll < 10)
res += 1000;
}
res /= (H * W / 100);
return res;
}
int getBlack (int H, int W, int R[HW_MAX][HW_MAX], int G[HW_MAX][HW_MAX], int B[HW_MAX][HW_MAX])
{
ll res = 0;
for(int i = 0; i < H; i++)
{
for(int j = 0; j < W; j++)
{
int mx = max({R[i][j], G[i][j], B[i][j]});
int mn = min({R[i][j], G[i][j], B[i][j]});
if(mx - mn < 80 && R[i][j] + G[i][j] + B[i][j] < 40 * 3 && G[i][j] > R[i][j] + 10 && G[i][j] > B[i][j] + 10)
res += 1000;
}
}
res /= (H * W);
return res;
}
int di[] = {-1, 0, 1, 0}, dj[] = {0, 1, 0, -1};
int split (int H, int W, int R[HW_MAX][HW_MAX], int G[HW_MAX][HW_MAX], int B[HW_MAX][HW_MAX])
{
int CC[HW_MAX][HW_MAX];
for(int i = 0; i < H; i++)
for(int j = 0; j < W; j++)
CC[i][j] = -1;
int cntCC = 0;
function <void (int, int)> bfs = [&] (int x, int y)
{
queue <pair <int, int>> q;
CC[x][y] = cntCC - 1;
q.push(make_pair(x, y));
while(q.empty() == false)
{
pair <int, int> p = q.front();
q.pop();
int i = p.first, j = p.second;
for(int d = 0; d < 4; d++)
{
int i1 = i + di[d], j1 = j + dj[d];
if(0 <= i1 && i1 < H && 0 <= j1 && j1 < W && CC[i1][j1] == -1)
{
int sum = 0;
sum += abs(R[i][j] - R[i1][j1]);
sum += abs(G[i][j] - G[i1][j1]);
sum += abs(B[i][j] - B[i1][j1]);
if(sum < 30 * 3)
{
CC[i1][j1] = CC[i][j];
q.push(make_pair(i1, j1));
}
}
}
}
};
for(int i = 0; i < H; i++)
for(int j = 0; j < W; j++)
if(CC[i][j] == -1)
{
cntCC++;
bfs(i, j);
}
return cntCC * 1000 / (H * W);
}
int style (int H, int W, int R[HW_MAX][HW_MAX], int G[HW_MAX][HW_MAX], int B[HW_MAX][HW_MAX])
{
int mess = getMess(H, W, R, G, B);
int nature = getNature(H, W, R, G, B);
int white = getWhite(H, W, R, G, B);
int black = getBlack(H, W, R, G, B);
int CCMess = split(H, W, R, G, B);
if(CCMess > 50)
return 3;
if(mess > 160)
return 3;
if(nature < 30)
return 2;
if(white > 200)
return 1;
if(black > 30)
return 2;
if(CCMess > 22)
return 3;
if(mess + nature > 150)
return 3;
if(mess < 20)
return 4;
return 2;
}
Compilation message
artclass.cpp:10:10: fatal error: windows.h: No such file or directory
10 | #include <windows.h>
| ^~~~~~~~~~~
compilation terminated.