#include <bits/stdc++.h>
using namespace std;
#define print(arr) for(auto& x:arr)cout<<x<<" ";cout<<"\n"
#define watch(x) cout<<#x<<"="<<x<<"\n"
#define all(x) x.begin(), x.end()
#define sz(x) ((int) x.size())
#define PB push_back
#define S second
#define F first
typedef long long ll;
typedef vector<ll> vl;
typedef vector<int> vi;
typedef pair<int, int> ii;
typedef vector<ii> vii;
#include <bits/stdc++.h>
using namespace std;
#define print(arr) for(auto& x:arr)cout<<x<<" ";cout<<"\n"
#define watch(x) cout<<#x<<"="<<x<<"\n"
#define all(x) x.begin(), x.end()
#define sz(x) ((int) x.size())
#define PB push_back
#define S second
#define F first
typedef long long ll;
typedef vector<ll> vl;
typedef vector<int> vi;
typedef pair<int, int> ii;
typedef vector<ii> vii;
struct node {
int lz, lzL, lzR, val;
node *L, *R;
node(int lz = 0) : lz(lz), lzL(0), lzR(0), val(0), L(0), R(0) {}
void propagate(int l, int r) {
if(lz) {
if(l != r) {
if(L) L->lz ^= 1;
else lzL ^= 1;
if(R) R->lz ^= 1;
else lzR ^= 1;
}
val = (r-l+1);
lz = 0;
}
}
};
int null = 0;
int get_val(node* root, int lz, int a, int b) {
if(!root) return lz*(b-a+1);
return root->val;
}
struct SegTree {
node* root;
int n;
SegTree(int n) : n(n), root(new node()) {}
void upd(node* &root, int a, int b, int l, int r, int x, int lz = 0) {
if((l > b || r < a) && !root) return; // break condition, this line optimizes memory
if(root == nullptr) root = new node(lz);
root->propagate(l, r);
if(l > b || r < a) return;
if(a <= l && r <= b) {
root->lz = x;
root->propagate(l, r);
} else {
int m = (l+r) >> 1;
upd(root->L, a, b, l, m, x, root->lzL);
upd(root->R, a, b, m+1, r, x, root->lzR);
root->val = get_val(root->L, root->lzL, l, m) + get_val(root->R, root->lzR, m+1, r);
}
}
int get(node* root, int a, int b, int l, int r, int lz = 0) {
if(l > b || r < a) return null;
if(root) root->propagate(l, r);
if((a <= l && r <= b) || !root) {
return get_val(root, lz, l, r);
} else {
int m = (l+r) >> 1;
return get(root->L, a, b, l, m, root->lzL) + get(root->R, a, b, m+1, r, root->lzR);
}
}
int get(int a, int b) { return get(root, a, b, 0, n-1); }
void upd(int a, int b, int x) { upd(root, a, b, 0, n-1, x); }
};
int main(){
ios::sync_with_stdio(false);cin.tie(nullptr);
SegTree st(1e9);
ll q;cin>>q;
ll op,l,r,c=0;
while(q--){
cin>>op>>l>>r;
l--;r--;
if(op==1){
c=st.get(l+c,r+c);
cout<<c<<"\n";
}else{
st.upd(l+c,r+c,1);
}
}
return 0;
}
Compilation message
apple.cpp: In constructor 'SegTree::SegTree(int)':
apple.cpp:57:6: warning: 'SegTree::n' will be initialized after [-Wreorder]
57 | int n;
| ^
apple.cpp:56:8: warning: 'node* SegTree::root' [-Wreorder]
56 | node* root;
| ^~~~
apple.cpp:58:2: warning: when initialized here [-Wreorder]
58 | SegTree(int n) : n(n), root(new node()) {}
| ^~~~~~~
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
344 KB |
Output is correct |
2 |
Incorrect |
1 ms |
348 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |