Submission #917218

#TimeUsernameProblemLanguageResultExecution timeMemory
917218GrindMachineSuper Dango Maker (JOI22_dango3)C++17
100 / 100
2575 ms1004 KiB
#include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace std; using namespace __gnu_pbds; template<typename T> using Tree = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; typedef long long int ll; typedef long double ld; typedef pair<int,int> pii; typedef pair<ll,ll> pll; #define fastio ios_base::sync_with_stdio(false); cin.tie(NULL) #define pb push_back #define endl '\n' #define sz(a) (int)a.size() #define setbits(x) __builtin_popcountll(x) #define ff first #define ss second #define conts continue #define ceil2(x,y) ((x+y-1)/(y)) #define all(a) a.begin(), a.end() #define rall(a) a.rbegin(), a.rend() #define yes cout << "Yes" << endl #define no cout << "No" << endl #define rep(i,n) for(int i = 0; i < n; ++i) #define rep1(i,n) for(int i = 1; i <= n; ++i) #define rev(i,s,e) for(int i = s; i >= e; --i) #define trav(i,a) for(auto &i : a) template<typename T> void amin(T &a, T b) { a = min(a,b); } template<typename T> void amax(T &a, T b) { a = max(a,b); } #ifdef LOCAL #include "debug.h" #else #define debug(x) 42 #endif /* read the solution a long time ago, remember the key idea of the solution */ const int MOD = 1e9 + 7; const int N = 1e5 + 5; const int inf1 = int(1e9) + 5; const ll inf2 = ll(1e18) + 5; #include "dango3.h" void Solve(int n, int m) { vector<vector<int>> group(m+5); vector<bool> there(n*m+5); auto ok = [&](vector<int> v){ fill(all(there),0); trav(x,v) there[x] = 1; vector<int> v_compl; rep1(i,n*m){ if(!there[i]){ v_compl.pb(i); } } int res = Query(v_compl); if(res == m-2) return false; else return true; }; rep1(i,n*m){ int l = 1, r = m; int first = -1; while(l <= r){ int mid = (l+r) >> 1; group[mid].pb(i); if(ok(group[mid])){ first = mid; r = mid-1; } else{ l = mid+1; } group[mid].pop_back(); } assert(first != -1); group[first].pb(i); } rep1(i,m){ Answer(group[i]); } }
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