제출 #75293

#제출 시각아이디문제언어결과실행 시간메모리
75293CoisinMechanical Doll (IOI18_doll)C++14
53 / 100
797 ms47420 KiB
#include <bits/stdc++.h> #include "doll.h" using namespace std; int num_triggers; int num_nodes; vector<int> visit_order; vector<vector<int> > adjList, triggerEdgeList; vector<bool> mode; // 1 = X, 0 = Y vector<int> triggerVisitCounter; vector<int> parentTrigger; vector<int> parentRoot; int required_number_of_leaves(int num_out_edges) { if(num_out_edges == 0) return 0; int depth = log2(num_out_edges); if(1 << depth != num_out_edges) depth++; return 1 << depth; } void switch_mode(int node) { mode[node] = !mode[node]; } int create_switch(int num_children, int parent, bool root, int root_node) { int node_number = num_nodes++; if(root) root_node = node_number; parentTrigger.push_back(parent); parentRoot.push_back(root_node); triggerVisitCounter.push_back(0); adjList.push_back(vector<int>() ); mode.push_back(1); if(num_children == 2) { adjList[node_number].push_back(-1); adjList[node_number].push_back(-1); } else { int left_node = create_switch(num_children / 2, parent, false, root_node); int right_node = create_switch(num_children / 2, parent, false, root_node); adjList[node_number].push_back(left_node); adjList[node_number].push_back(right_node); } return node_number; } int tree_interator; int find_next_tree() { while(tree_interator < num_nodes) { if(parentRoot[tree_interator] == tree_interator && triggerVisitCounter[tree_interator] < required_number_of_leaves(triggerEdgeList[parentTrigger[tree_interator]].size())) return tree_interator; tree_interator++; } return 0; } bool origin_visited = false; int occur = 0; void build_graph(int current_node) { if(current_node == 0) { //cout << "VISITED" << endl; if(origin_visited) return; origin_visited = true; } if(current_node >= num_triggers) { // Switch if(parentRoot[current_node] == current_node) { triggerVisitCounter[current_node]++; } int leaves_in_binary_tree = required_number_of_leaves(triggerEdgeList[parentTrigger[current_node]].size()); //cout << leaves_in_binary_tree << endl; int num_visits = triggerVisitCounter[parentRoot[current_node]]; int num_outgoing_triggers = triggerEdgeList[parentTrigger[current_node]].size(); int next_node; //cout << current_node << ", " << mode[current_node] << endl; if(mode[current_node]) { // X if(adjList[current_node][0] == -1) { if(num_visits <= num_outgoing_triggers) { adjList[current_node][0] = triggerEdgeList[parentTrigger[current_node]][triggerVisitCounter[parentRoot[current_node]] - 1]; } else if(num_visits < leaves_in_binary_tree) { adjList[current_node][0] = parentRoot[current_node]; } else if(num_visits == leaves_in_binary_tree) { adjList[current_node][0] = find_next_tree(); } } if(adjList[current_node][0] == -1) { adjList[current_node][0] = find_next_tree(); } next_node = adjList[current_node][0]; } else { // Y if(adjList[current_node][1] == -1) { if(num_visits <= num_outgoing_triggers) { adjList[current_node][1] = triggerEdgeList[parentTrigger[current_node]][triggerVisitCounter[parentRoot[current_node]] - 1]; } else if(num_visits < leaves_in_binary_tree) { adjList[current_node][1] = parentRoot[current_node]; } else if(num_visits == leaves_in_binary_tree) { adjList[current_node][1] = find_next_tree(); } } if(adjList[current_node][1] == -1) { adjList[current_node][1] = find_next_tree(); } next_node = adjList[current_node][1]; } switch_mode(current_node); build_graph(next_node); } else { // Trigger //cout << current_node << endl; //cout << current_node << endl; if(current_node && visit_order[occur++] != current_node) { cerr << occur << endl; } if(adjList[current_node].empty()) { // Not Built Yet if(triggerEdgeList[current_node].size() == 0) { adjList[current_node].push_back(find_next_tree()); } else if(triggerEdgeList[current_node].size() == 1) { // Directly adjList[current_node].push_back(triggerEdgeList[current_node][0]); } else { // Requires Switch int num_leaves = required_number_of_leaves(triggerEdgeList[current_node].size()); int switch_node = create_switch(num_leaves, current_node, true, -1); adjList[current_node].push_back(switch_node); } } if(adjList[current_node][0] == -1) adjList[current_node][0] = find_next_tree(); build_graph(adjList[current_node][0]); } } int format_serial(int x) { if(x >= num_triggers) { return -((x - num_triggers) + 1); } return x; } void create_circuit(int _num_triggers, vector<int> _visit_order) { num_triggers = num_nodes = _num_triggers + 1; visit_order = _visit_order; adjList.assign(num_triggers, vector<int>() ); triggerEdgeList.assign(num_triggers, vector<int>() ); triggerVisitCounter.assign(num_triggers, 0); parentTrigger.assign(num_triggers, -1); parentRoot.assign(num_triggers, -1); mode.assign(num_triggers, 0); int current_node = 0; for(int next_node : visit_order) { triggerEdgeList[current_node].push_back(next_node); current_node = next_node; } triggerEdgeList[current_node].push_back(-1); tree_interator = num_triggers; build_graph(0); vector<int> C(num_triggers), X, Y; for(int i = 0; i < num_triggers; i++) { if(adjList[i].size() == 0) adjList[i].push_back(0); C[i] = format_serial(adjList[i][0]); } for(int i = 0; i + num_triggers < num_nodes; i++) { int node_number = num_triggers + i; X.push_back(format_serial(adjList[node_number][0])); Y.push_back(format_serial(adjList[node_number][1])); } for(int i = 0; i < num_triggers; i++) { //cout << i << ", " << C[i] << endl; } for(int i = 0; i + num_triggers < num_nodes; i++) { //cout << format_serial(i + num_triggers) << ", " << mode[i + num_triggers] << " - " << X[i] << ", " << Y[i] << endl; } answer(C, X, Y); }
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