이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include "robots.h"
#include <bits/stdc++.h>
#define ub upper_bound
#define lb lower_bound
#define mp make_pair
#define LINE "--------------------\n"
using namespace std;
int n, m, k;
struct Toy1 {
int w, sz, id;
bool operator < (const Toy1& a) const {
return mp(w, sz) < mp(a.w, a.sz);
}
};
struct Toy2 {
int w, sz, id;
bool operator < (const Toy2& a) const {
return mp(sz, w) < mp(a.sz, a.w);
}
};
int putaway(int weak, int small, int n, int wLimit[], int szLimit[], int w[], int sz[]) {
sort(wLimit, wLimit+weak);
sort(szLimit, szLimit+small);
multiset <Toy1> toys1;
multiset <Toy2> toys2;
for (int i = 0; i < n; i++) {
toys1.insert({w[i], sz[i], i});
toys2.insert({w[i], sz[i], i});
}
int ans = 0, removeCnt = 0;
while(removeCnt < n) {
// cout << LINE;
// for (auto el : toys1) {
// cout << el.w << ' ' << el.sz << ' ' << el.id << '\n';
// }
// cout << "\n";
// for (auto el : toys2) {
// cout << el.w << ' ' << el.sz << ' ' << el.id << '\n';
// }
ans++;
bool curRemoved = 0;
Toy1 toy1 = {0, 0, 0};
for (int i = 0; i < weak; i++) {
toy1.w = wLimit[i]+1;
while(!toys1.empty()) {
auto it = toys1.ub(toy1);
if (it == toys1.begin()) break;
it--;
int id = it->id;
toys1.erase(it);
toys2.erase(toys2.lb({w[id], sz[id], id}));
curRemoved = 1;
removeCnt++;
break;
}
}
Toy2 toy2 = {0, 0, 0};
for (int i = 0; i < small; i++) {
toy2.sz = szLimit[i]+1;
while(!toys2.empty()) {
auto it = toys2.ub(toy2);
if (it == toys2.begin()) break;
it--;
int id = it->id;
toys2.erase(it);
toys1.erase(toys1.lb({w[id], sz[id], id}));
curRemoved = 1;
removeCnt++;
break;
}
}
if (!curRemoved) return -1;
}
return ans;
}
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