This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "dungeons.h"
#include <vector>
#include <cassert>
#include <iostream>
using namespace std;
const int maxN = 400'000;
const int logN = 25;
const int logS = 8;
int N;
vector<int> S;
vector<int> P;
vector<int> W;
vector<int> L;
int nxt[1+maxN][logS][logN];
int gain[1+maxN][logS][logN];
int min_change[1+maxN][logS][logN]; //i, k, e
const int B = 10;
const int logMX = 25;
long long powB[1+logMX];
vector<long long> winscore(1+maxN, 0LL);
void tle_assert(bool b)
{
if(!b) while(1);
}
void init(int n, vector<int> s, vector<int> p, vector<int> w, vector<int> l)
{
s.push_back(0);
p.push_back(0);
w.push_back(n);
l.push_back(n);
N = n;
S = s;
P = p;
W = w;
L = l;
powB[0] = 1;
for(int e = 1; e <= logMX; e++)
powB[e] = B * powB[e-1];
for(int i = 0; i <= N; i++)
{
for(int k = 0; k < logS; k++)
{
if(s[i] < powB[k])
{
nxt[i][k][0] = w[i];
gain[i][k][0] = s[i];
min_change[i][k][0] = powB[k+1] - gain[i][k][0];
}
else if(powB[k] <= s[i] && s[i] < powB[k+1])
{
nxt[i][k][0] = l[i];
gain[i][k][0] = p[i];
min_change[i][k][0] = min(powB[k+1] - p[i], (long long)s[i]);
}
else if(powB[k] < s[i])
{
nxt[i][k][0] = l[i];
gain[i][k][0] = p[i];
min_change[i][k][0] = powB[k+1] - gain[i][k][0];
}
}
}
for(int e = 1; e < logN; e++)
{
for(int i = 0; i <= N; i++)
{
for(int k = 0; k < logS; k++)
{
nxt[i][k][e] = nxt[ nxt[i][k][e-1] ][k][e-1];
gain[i][k][e] = gain[i][k][e-1] + gain[ nxt[i][k][e-1] ][k][e-1];
min_change[i][k][e] = min(min_change[i][k][e-1], min_change[ nxt[i][k][e-1] ][k][e-1] - gain[i][k][e-1]);
}
}
}
for(int i = N-1; i >= 0; i--)
winscore[i] = winscore[ W[i] ] + S[i];
}
long long simulate(int x, int z)
{
int X = x;
long long Z = z;
for(int k = 0; k < logS; k++)
{
for(int T = 1; T <= B-1; T++)
{
if(powB[k+1] <= Z) continue;
for(int e = logN - 1; e >= 0; e--)
{
if(Z >= min_change[X][k][e]) continue;
Z += gain[X][k][e];
X = nxt[X][k][e];
}
if(Z >= S[X])
{
Z += S[X];
X = W[X];
}
else
{
Z += P[X];
X = L[X];
}
}
}
Z += winscore[X];
return Z;
}
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