This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#define debug(x) cerr << #x << " " << x << "\n"
#define debugs(x) cerr << #x << " " << x << " "
#pragma GCC optimize("Ofast,unroll-loops")
using namespace std;
using namespace __gnu_pbds;
typedef long long ll;
typedef pair <ll, ll> pii;
typedef pair <long double, pii> muchie;
typedef tree <ll, null_type, less_equal <ll>, rb_tree_tag, tree_order_statistics_node_update> OST;
const ll NMAX = 300001;
const ll INF = (1LL << 60);
const ll HALF = (1LL << 59);
const ll MOD = 30013;
const ll BLOCK = 318;
const ll base = 31;
const ll nr_of_bits = 21;
int dp[NMAX];
int v[NMAX];
map <int, int> mp;
int n;
class AINT{
public:
deque <pii> a[NMAX];
int aint[NMAX * 4];
void update(int node, int st, int dr, int poz, pii x){
if(st == dr){
while(a[st].size() && a[st].back().first <= x.first)
a[st].pop_back();
a[st].push_back(x);
aint[node] = a[st].front().first;
return;
}
int mid = (st + dr) / 2;
if(poz <= mid){
update(node * 2, st, mid, poz, x);
}else{
update(node * 2 + 1, mid + 1, dr, poz, x);
}
aint[node] = max(aint[node * 2], aint[node * 2 + 1]);
}
void sterge(int node, int st, int dr, int poz, int x){
if(st == dr){
while(a[st].size() && a[st].front().second < x)
a[st].pop_front();
if(a[st].size())
aint[node] = a[st].front().first;
else aint[node] = 0;
return;
}
int mid = (st + dr) / 2;
if(poz <= mid){
sterge(node * 2, st, mid, poz, x);
}else{
sterge(node * 2 + 1, mid + 1, dr, poz, x);
}
aint[node] = max(aint[node * 2], aint[node * 2 + 1]);
}
int query(int node, int st, int dr, int a, int b){
if(a <= st && dr <= b){
return aint[node];
}
int mid = (st + dr) / 2;
int maxim = 0;
if(a <= mid){
maxim = max(maxim, query(node * 2, st, mid, a, b));
}
if(b > mid){
maxim = max(maxim, query(node * 2 + 1, mid + 1, dr, a, b));
}
return maxim;
}
void insert(int poz, pii x){
update(1, 1, NMAX - 1, poz, x);
}
void erase(int poz, int upd){
sterge(1, 1, NMAX - 1, poz, upd);
}
}aint;
int nrm[NMAX];
int bloc[NMAX];
int aib[NMAX];
void update(int node, int val){
for(; node > 0; node -= node&(-node)){
aib[node] = min(aib[node], val);
}
}
int query(int node){
int minim = 2e9;
for(; node < NMAX; node += node&(-node)){
minim = min(minim, aib[node]);
}
return minim;
}
vector <int> del[NMAX];
int main() {
ios_base::sync_with_stdio(false);
cin.tie(0);
cout.tie(0);
int i, d;
cin >> n >> d;
for(i = 1; i <= n; i++){
cin >> v[i];
nrm[i] = v[i];
}
for(i = NMAX - 1; i > 0; i--)
aib[i] = 2e9;
sort(v + 1, v + n + 1);
int cnt = 0;
for(i = 1; i <= n; i++){
if(i == 1 || v[i] != v[i - 1])
cnt++;
mp[v[i]] = cnt;
}
for(i = 1; i <= n; i++){
v[i] = nrm[i];
v[i] = mp[v[i]];
}
int maxim = 0;
deque <int> minim; /// si aici putem face o schema
for(i = n; i > n - d + 1; i--){
while(minim.size() && minim.back() > v[i])
minim.pop_back();
minim.push_back(v[i]);
}
for(i = n - d + 1; i >= 1; i--){
if(i <= n - d){
if(minim.size() && minim.front() == v[i + d])
minim.pop_front();
}
while(minim.size() && minim.back() > v[i])
minim.pop_back();
minim.push_back(v[i]);
bloc[i] = minim.front();
}
for(i = n - d + 1; i >= 1; i--){
int unde = query(v[i] + 1);
if(unde <= n) /// putem avea si n + 1
del[unde].push_back(i);
update(bloc[i], i + d);
}
/// de incercat normalizarea mai rapid
for(i = 1; i <= n; i++){
for(auto x : del[i]){
aint.erase(v[x], x + 1);
}
if(v[i] > 1)
dp[i] = aint.query(1, 1, NMAX - 1, 1, v[i] - 1) + 1;
else dp[i] = 1;
aint.insert(v[i], {dp[i], i});
}
cout << aint.query(1, 1, NMAX - 1, 1, NMAX - 1);
return 0;
}
Compilation message (stderr)
Main.cpp: In function 'int main()':
Main.cpp:130:9: warning: unused variable 'maxim' [-Wunused-variable]
130 | int maxim = 0;
| ^~~~~
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