#include "game.h"
#include<bits/stdc++.h>
using namespace std;
struct info
{
long long g;
int l,r;
};
vector< vector<info> > tree;
int pointer;
int make_info()
{
info me;
me.g=0;
me.l=-1;
me.r=-1;
vector<info> now={};
now.push_back(me);
now.push_back(me);
tree.push_back(now);
pointer++;
//cout<<"make_info "<<pointer-1<<endl;
return pointer-1;
}
int build(int id)
{
//int ret=tree[id].size();
info me;
me.g=0;
me.l=-1;
me.r=-1;
tree[id].push_back(me);
//cout<<"build "<<id<<" "<<ret<<endl;
return tree[id].size()-1;
}
long long gcd2(long long X, long long Y) {
long long tmp;
while (X != Y && Y != 0) {
tmp = X;
X = Y;
Y = tmp % Y;
}
return X;
}
int n,m;
int x1,y1,x2,y2;
void init(int R, int C){
n=R-1;
m=C-1;
make_info();
}
long long ask_for(int id,int lq,int rq)
{
if(id==-1)return 0;
int l=0,r=m;
int node=1;
while(l!=lq&&r!=rq)
{
int av=(l+r)/2;
if(rq<=av)
{
if(tree[id][node].l==-1)return 0;
node=tree[id][node].l;
r=av;
}
else
{
if(tree[id][node].r==-1)return 0;
node=tree[id][node].r;
l=av+1;
}
}
return tree[id][node].g;
}
long long minor_update(int id,int node,int l,int r,int y,long long val,bool type)
{
//cout<<"minor_update "<<id<<" "<<node<<" "<<l<<" "<<r<<" "<<y<<" "<<val<<" "<<type<<" "<<tree[id].size()<<endl;
if(l==r)
{
if(type==1)tree[id][node].g=val;
else tree[id][node].g=gcd2(ask_for(tree[id][0].l,l,r),ask_for(tree[id][0].r,l,r));
//cout<<"stop "<<id<<" "<<node<<" -> "<<tree[id][node].g<<endl;
return tree[id][node].g;
}
int av=(l+r)/2;
long long ret=0;
if(y<=av)
{
if(tree[id][node].l==-1)
{
int help=build(id);
tree[id][node].l=help;
//tree[id][node].l=build(id);
}
minor_update(id,tree[id][node].l,l,av,y,val,type);
}
else
{
if(tree[id][node].r==-1)
{
int help=build(id);
tree[id][node].r=help;
//tree[id][node].r=build(id);
}
minor_update(id,tree[id][node].r,av+1,r,y,val,type);
}
if(tree[id][node].l!=-1)ret=gcd2(ret,tree[id][tree[id][node].l].g);
if(tree[id][node].r!=-1)ret=gcd2(ret,tree[id][tree[id][node].r].g);
tree[id][node].g=ret;
//cout<<id<<" "<<node<<" -> "<<tree[id][node].g<<endl;
return ret;
}
void main_update(int node,int l,int r,int x,int y,long long val)
{
if(l==r)
{
minor_update(node,1,0,m,y,val,1);
return;
}
int av=(l+r)/2;
if(x<=av)
{
if(tree[node][0].l==-1)
{
int help=make_info();
tree[node][0].l=help;
}
main_update(tree[node][0].l,l,av,x,y,val);
}
else
{
if(tree[node][0].r==-1)
{
int help=make_info();
tree[node][0].r=help;
}
main_update(tree[node][0].r,av+1,r,x,y,val);
}
minor_update(node,1,0,m,y,val,0);
}
void update(int P, int Q, long long K) {
main_update(0,0,n,P,Q,K);
//cout<<"---"<<endl;
}
long long minor_query(int id,int node,int l,int r,int lq,int rq)
{
if(l==lq&&r==rq)
{
//cout<<"minor "<<id<<" "<<node<<" "<<l<<" "<<r<<" -> "<<tree[id][node].g<<endl;
return tree[id][node].g;
}
long long ret=0;
int av=(l+r)/2;
if(lq<=av)
{
if(tree[id][node].l!=-1)ret=gcd2( ret,minor_query(id,tree[id][node].l,l,av,lq,min(av,rq)));
}
if(av<rq)
{
if(tree[id][node].r!=-1)ret=gcd2(ret,minor_query(id,tree[id][node].r,av+1,r,max(av+1,lq),rq));
}
return ret;
}
long long main_query(int node,int l,int r,int lq,int rq)
{
if(l==lq&&r==rq)return minor_query(node,1,0,m,y1,y2);
long long ret=0;
int av=(l+r)/2;
if(lq<=av)
{
if(tree[node][0].l!=-1)ret=gcd2(ret,main_query(tree[node][0].l,l,av,lq,min(av,rq)));
}
if(av<rq)
{
if(tree[node][0].r!=-1)ret=gcd2(ret,main_query(tree[node][0].r,av+1,r,max(av+1,lq),rq));
}
return ret;
}
long long calculate(int P, int Q, int U, int V) {
x1=P;
y1=Q;
x2=U;
y2=V;
return main_query(0,0,n,x1,x2);
}
/*
int main()
{
init(2,3);
update(0,0,20);
update(0,2,15);
update(1,1,12);
cout<<calculate(0,0,0,2)<<endl;//5
cout<<calculate(0,0,1,1)<<endl;//4
update(0,1,6);
update(1,1,14);
cout<<calculate(0,0,0,2)<<endl;//1
cout<<calculate(0,0,1,1)<<endl;//2
return 0;
}
*/
Compilation message
game.cpp:60:8: error: 'int y1' redeclared as different kind of entity
60 | int x1,y1,x2,y2;
| ^~
In file included from /usr/include/features.h:424,
from /usr/include/x86_64-linux-gnu/c++/9/bits/os_defines.h:39,
from /usr/include/x86_64-linux-gnu/c++/9/bits/c++config.h:524,
from /usr/include/c++/9/cassert:43,
from /usr/include/x86_64-linux-gnu/c++/9/bits/stdc++.h:33,
from game.cpp:2:
/usr/include/x86_64-linux-gnu/bits/mathcalls.h:221:1: note: previous declaration 'double y1(double)'
221 | __MATHCALL (y1,, (_Mdouble_));
| ^~~~~~~~~~
game.cpp: In function 'long long int main_query(int, int, int, int, int)':
game.cpp:210:51: error: invalid conversion from 'double (*)(double) throw ()' {aka 'double (*)(double)'} to 'int' [-fpermissive]
210 | if(l==lq&&r==rq)return minor_query(node,1,0,m,y1,y2);
| ^~
| |
| double (*)(double) throw () {aka double (*)(double)}
game.cpp:184:55: note: initializing argument 5 of 'long long int minor_query(int, int, int, int, int, int)'
184 | long long minor_query(int id,int node,int l,int r,int lq,int rq)
| ~~~~^~
game.cpp: In function 'long long int calculate(int, int, int, int)':
game.cpp:230:7: error: assignment of function 'double y1(double)'
230 | y1=Q;
| ~~^~