This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
const int MAXN = 1500;
int N;
int cnt[MAXN+10][MAXN+10];
struct UF
{
int par[MAXN+10], sz[MAXN+10];
int Find(int x)
{
if(x==par[x]) return x;
return par[x]=Find(par[x]);
}
void Union(int x, int y)
{
x=Find(x); y=Find(y);
if(x==y) return;
for(int i=1; i<=N; i++)
{
cnt[y][i]+=cnt[x][i];
cnt[i][y]+=cnt[i][x];
cnt[x][i]=0;
cnt[i][x]=0;
}
sz[y]+=sz[x];
par[x]=y;
}
}uf;
void initialize(int _N)
{
N=_N;
for(int i=1; i<=N; i++) uf.par[i]=i, uf.sz[i]=1;
}
int hasEdge(int u, int v)
{
u++; v++;
u=uf.Find(u); v=uf.Find(v);
cnt[u][v]++; cnt[v][u]++;
//printf("%d %d\n", cnt[u][v], uf.sz[u]*uf.sz[v]);
if(cnt[u][v]==uf.sz[u]*uf.sz[v])
{
uf.Union(u, v);
return 1;
}
return 0;
}
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