이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
//Never stop trying
/*#pragma GCC target ("avx2")
#pragma GCC optimize ("Ofast")
#pragma GCC optimization ("O3")
#pragma GCC optimization ("unroll-loops")*/
#include "bits/stdc++.h"
using namespace std;
#define boost ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0)
typedef long long ll;
typedef string str;
typedef double db;
typedef long double ld;
typedef pair<int, int> pi;
#define fi first
#define se second
typedef vector<int> vi;
typedef vector<pi> vpi;
typedef vector<str> vs;
typedef vector<ld> vd;
#define pb push_back
#define eb emplace_back
#define sz(x) (int)x.size()
#define all(x) begin(x), end(x)
#define rall(x) rbegin(x), rend(x)
#define endl "\n"
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i)
const int MOD = 1e9 + 7; //998244353
const ll INF = 1e18;
const int MX = 2e5 + 10;
const int nx[4] = {0, 0, 1, -1}, ny[4] = {1, -1, 0, 0}; //right left down up
template<class T> using V = vector<T>;
template<class T> bool ckmin(T& a, const T& b) { return a > b ? a = b, 1 : 0; }
template<class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; }
ll cdiv(ll a, ll b) { return a / b + ((a ^ b) > 0 && a % b); } // divide a by b rounded up
//constexpr int log2(int x) { return 31 - __builtin_clz(x); } // floor(log2(x))
mt19937 rng(chrono::system_clock::now().time_since_epoch().count());
//mt19937_64 rng(chrono::system_clock::now().time_since_epoch().count());
ll random(ll a, ll b){
return a + rng() % (b - a + 1);
}
#ifndef LOCAL
#define cerr if(false) cerr
#endif
#define dbg(x) cerr << #x << " : " << x << endl;
#define dbgs(x,y) cerr << #x << " : " << x << " / " << #y << " : " << y << endl;
#define dbgv(v) cerr << #v << " : " << "[ "; for(auto it : v) cerr << it << ' '; cerr << ']' << endl;
#define here() cerr << "here" << endl;
void IO() {
#ifdef LOCAL
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
#endif
}
#ifndef LOCAL
#include "encoder.h"
#include "encoderlib.h"
#endif
#ifdef LOCAL
void send(int x){
bitset<8> bs(x);
cout << bs << endl;
}
#endif
void encode(int N, int M[]){
bitset<512>b;
int idx=0;
FOR(i,0,N){
ROF(j,0,8){
b[idx]=(((M[i])>>(j))&1);
idx++;
}
}
vi cnt(4,0),cnt2(4,0);
for(int i=0; i<idx; i+=2){
cnt[b[i]*2+b[i+1]]++;
cnt2[3-(b[i]*2+b[i+1])]++;
}
int plan=1;
if(cnt[1]+2*cnt[2]+3*cnt[3]<cnt2[1]+2*cnt2[2]+3*cnt2[3]) plan=0;
for(int i=0; i<idx; i+=2){
int x=b[i]*2+b[i+1];
if(plan) x=3-x;
while(x--) send(i/2);
}
if(plan){
int x=4;
while(x--) send(255);
}
}
#ifdef LOCAL
int main() {
boost; IO();
int N; cin>>N;
int X[N];
FOR(i,0,N){
str s; cin>>s;
int val=0;
FOR(idx,0,8){
val*=2;
val+=s[idx]-'0';
}
X[i]=val;
}
encode(N,X);
return 0;
}
#endif
/*
4
01010011
10111111
11100000
01010101
*/
/* Careful!!!
.Array bounds
.Infinite loops
.Uninitialized variables / empty containers
.Multisets are shit
Some insights:
.Binary search
.Graph representation
.Write brute force code
.Change your approach
*/
//Never stop trying
/*#pragma GCC target ("avx2")
#pragma GCC optimize ("Ofast")
#pragma GCC optimization ("O3")
#pragma GCC optimization ("unroll-loops")*/
#include "bits/stdc++.h"
using namespace std;
#define boost ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0)
typedef long long ll;
typedef string str;
typedef double db;
typedef long double ld;
typedef pair<int, int> pi;
#define fi first
#define se second
typedef vector<int> vi;
typedef vector<pi> vpi;
typedef vector<str> vs;
typedef vector<ld> vd;
#define pb push_back
#define eb emplace_back
#define sz(x) (int)x.size()
#define all(x) begin(x), end(x)
#define rall(x) rbegin(x), rend(x)
#define endl "\n"
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i)
const int MOD = 1e9 + 7; //998244353
const ll INF = 1e18;
const int MX = 2e5 + 10;
const int nx[4] = {0, 0, 1, -1}, ny[4] = {1, -1, 0, 0}; //right left down up
template<class T> using V = vector<T>;
template<class T> bool ckmin(T& a, const T& b) { return a > b ? a = b, 1 : 0; }
template<class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; }
ll cdiv(ll a, ll b) { return a / b + ((a ^ b) > 0 && a % b); } // divide a by b rounded up
//constexpr int log2(int x) { return 31 - __builtin_clz(x); } // floor(log2(x))
mt19937 rng(chrono::system_clock::now().time_since_epoch().count());
//mt19937_64 rng(chrono::system_clock::now().time_since_epoch().count());
ll random(ll a, ll b){
return a + rng() % (b - a + 1);
}
#ifndef LOCAL
#define cerr if(false) cerr
#endif
#define dbg(x) cerr << #x << " : " << x << endl;
#define dbgs(x,y) cerr << #x << " : " << x << " / " << #y << " : " << y << endl;
#define dbgv(v) cerr << #v << " : " << "[ "; for(auto it : v) cerr << it << ' '; cerr << ']' << endl;
#define here() cerr << "here" << endl;
void IO() {
#ifdef LOCAL
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
#endif
}
#ifndef LOCAL
#include "decoder.h"
#include "decoderlib.h"
#endif
#ifdef LOCAL
void output(int x){
bitset<8>bs(x);
cout << bs << endl;
}
#endif
void decode(int N, int L, int X[]){
vi cnt(256,0);
FOR(i,0,L) cnt[X[i]]++;
int plan=0;
if(cnt[255]>3){
cnt[255]-=4;
plan=1;
}
bitset<512> b;
FOR(i,0,N*4){
int x=cnt[i];
if(plan) x=3-x;
dbg(x)
b[i*2+1]=x&1;
x/=2;
b[i*2]=x;
}
for(int i=0; i<N*8; i+=8){
int ans=0;
FOR(j,i,i+8){
ans*=2; ans+=b[j];
}
output(ans);
}
}
#ifdef LOCAL
int main() {
boost; IO();
int N,K; cin>>N>>K;
int v[K];
FOR(i,0,K){
str s; cin>>s;
int val=0;
FOR(idx,0,8) val+=(s[idx]-'0')*((1)<<(7-idx));
v[i]=val;
}
decode(N,K,v);
return 0;
}
#endif
/* Careful!!!
.Array bounds
.Infinite loops
.Uninitialized variables / empty containers
.Multisets are shit
Some insights:
.Binary search
.Graph representation
.Write brute force code
.Change your approach
*/
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