# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
204728 | Kastanda | Bubble Sort 2 (JOI18_bubblesort2) | C++11 | 2575 ms | 53668 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
// In The Name Of The Queen
#include<bits/stdc++.h>
#include "bubblesort2.h"
#define lc (id << 1)
#define rc (lc ^ 1)
#define md (l + r >> 1)
using namespace std;
const int N = 500005, MXS = N * 2 * 4;
int n, q, MX[MXS], LZ[MXS];
vector < pair < int , int > > U;
void Add(int le, int ri, int val, int id = 1, int l = 0, int r = (int)U.size())
{
if (ri <= l || r <= le)
return ;
if (le <= l && r <= ri)
{
MX[id] += val;
LZ[id] += val;
return ;
}
Add(le, ri, val, lc, l, md);
Add(le, ri, val, rc, md, r);
MX[id] = max(MX[lc], MX[rc]) + LZ[id];
}
vector < int > countScans(vector < int > A, vector < int > X, vector < int > V)
{
n = (int)A.size();
q = (int)X.size();
for (int i = 0; i < n; i ++)
U.push_back({A[i], i});
for (int i = 0; i < q; i ++)
U.push_back({V[i], X[i]});
sort(U.begin(), U.end());
U.resize(unique(U.begin(), U.end()) - U.begin());
auto GetId = [&] (pair < int , int > val) {
return (int)(lower_bound(U.begin(), U.end(), val) - U.begin());
};
auto Apply = [&] (int i, int val) {
int p = GetId({A[i], i});
Add(p, p + 1, (i + 1) * val);
int l = GetId({A[i], -1});
Add(l, (int)U.size(), -val);
};
for (int i = 0; i < n; i ++)
Apply(i, 1);
vector < int > R;
for (int i = 0; i < q; i ++)
{
Apply(X[i], -1);
A[X[i]] = V[i];
Apply(X[i], 1);
R.push_back(MX[1]);
}
return (R);
}
Compilation message (stderr)
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |