#include "game.h"
#include<bits/stdc++.h>
using namespace std;
int mx[300005];
vector<int>adj[300005];
int K=0;
int can=0;
void dfs(int u,int val){
if(u<K&&val>=u)can=1;
mx[u]=val;
//cerr<<"go:"<<u<<" "<<val<<"\n";
for(auto x:adj[u])if(val>mx[x])dfs(x,val);
}
void init(int n, int k) {
K=k;
can=0;
for(int i=0;i<n;i++){
if(i<k){
mx[i]=i-1;
if(i!=0)adj[i].push_back(i-1);
}
else mx[i]=-1;
}
}
int add_teleporter(int u, int v) {
//cerr<<"add:"<<u<<" "<<v<<"\n";
adj[u].push_back(v);
int val=mx[u];
if(u<K)val=max(val,u);
if(val>mx[v]){
//cerr<<"u:"<<u<<" "<<val<<"\n";
dfs(v,val);
}
return can;
}