This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
const int N = 2e6 + 7;
const int inf = 1e9;
struct node{
int mn, mx;
node(){
mx = 0;
mn = inf;
};
node(int _mn, int _mx){
mn = _mn;
mx = _mx;
}
friend void unite(node &prev, node after){
prev.mn = min(prev.mn, after.mn);
prev.mx = max(prev.mx, after.mx);
if(prev.mx > prev.mn){
if(after.mx == prev.mx){
prev.mn = prev.mx;
}
else{
prev.mx = prev.mn;
}
}
}
};
node st[4 * N];
void update(int idx, int l, int r, int sl, int sr, node val){
if(l != r){
unite(st[2 * idx], st[idx]);
unite(st[2 * idx + 1], st[idx]);
st[idx] = node();
}
if(l > sr || r < sl){
return;
}
if(sl <= l && r <= sr){
unite(st[idx], val);
return;
}
int mid = (l + r) / 2;
update(2 * idx, l, mid, sl, sr, val);
update(2 * idx + 1, mid + 1, r, sl, sr, val);
}
int query(int idx, int l, int r, int s){
if(l != r){
unite(st[2 * idx], st[idx]);
unite(st[2 * idx + 1], st[idx]);
st[idx] = node();
}
if(l > s || r < s){
return node().mx;
}
if(l == r && l == s){
return st[idx].mx;
}
int mid = (l + r) >> 1;
int lvalue = query(2 * idx, l, mid, s);
int rvalue = query(2 * idx + 1, mid + 1, r, s);
return max(lvalue, rvalue);
}
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]){
for(int i = 0; i < k; i++){
node t;
if(op[i] == 1){
t = node(inf, height[i]);
}
else{
t = node(height[i], 0);
}
update(1, 0, n - 1, left[i], right[i], t);
}
for(int i = 0; i < n; i++){
finalHeight[i] = query(1, 0, n - 1, i);
}
}
/*int n, k, op2[N], left2[N], right2[N], height2[N], finalHeight2[N];
int main(){
cin >> n >> k;
for(int i = 0; i < k; i++){
cin >> op2[i] >> left2[i] >> right2[i] >> height2[i];
}
buildWall(n, k, op2, left2, right2, height2, finalHeight2);
for(int i = 0; i < n; i++){
cout << finalHeight2[i] << " ";
}
cout << "\n";
return 0;
}*/
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