Submission #1304041

#TimeUsernameProblemLanguageResultExecution timeMemory
1304041thelegendary08Packing Biscuits (IOI20_biscuits)C++17
100 / 100
151 ms174048 KiB
#include "biscuits.h" #include<bits/stdc++.h> #define int long long #define pb push_back #define mp make_pair #define vi vector<int> #define f0r(i,n) for(int i = 0; i<n; i++) #define FOR(i, k, n) for(int i = k; i<n; i++) #define dout(x) cout<<x<<' '<<#x<<'\n'; #define vout(x) for(auto u : x)cout<<u<<' '; cout<<'\n'; #define vb vector<bool> #define p2(x) (1LL << (x)) using namespace std; vi p; struct Node{ int sz, sum; Node *l, *r; Node(int x, int y) : l(NULL), r(NULL), sz(x), sum(y){} Node(Node *l, Node *r) : l(l), r(r), sz(0), sum(0){ if(l)sz+=l->sz,sum+=l->sum; if(r)sz+=r->sz,sum+=r->sum; } Node(Node *v) : l(v->l), r(v->r), sz(v->sz), sum(v->sum){} }; Node* update(Node* v, int x){ // cout<<v->sz<<' '<<x<<'\n'; if(x==0)return new Node(v); if(v->sum==0)return new Node(v); if(x==v->sz){Node* tmp = new Node(v); tmp->sum = 0; return tmp;} if(!v->l){ // cout<<v->sz<<' '<<v->sum<<'\n'; v->l = new Node(v->sz/2, v->sum/2), v->r = new Node(v->sz/2, v->sum/2); } if(x <= (v->sz)/2){ return new Node(v->l, update(v->r, x)); } else{ return new Node(update(v->l,x-(v->sz/2)), new Node(v->sz/2,0)); } return v; } long long count_tastiness(long long x, std::vector<long long> a) { while(a.size() < 60)a.pb(0); int n = a.size(); p.resize(n); p[0] = a[0]; FOR(i,1,n)p[i] = p[i-1] + (1LL << i) * a[i]; int mx = p.back(); f0r(i,n)p[i]/=x; Node* root = new Node(1, 1); f0r(i, n){ Node *newroot = new Node(root, root); // dout(newroot->sum); int del = p2(i+1) - 1 - p[i]; if(del > 0)root = update(newroot, del); else root = newroot; // dout(root->sum); } return root->sum; return 0; }
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...