Submission #1288747

#TimeUsernameProblemLanguageResultExecution timeMemory
1288747thieunguyenhuyFood Court (JOI21_foodcourt)C++20
27 / 100
1098 ms151128 KiB
#include <bits/stdc++.h> using namespace std; #define POPCOUNT(n) (__builtin_popcountll((n))) #define CLZ(n) (__builtin_clzll((n))) #define CTZ(n) (__builtin_ctzll((n))) #define LOG(n) (63 - __builtin_clzll((n))) #define BIT(n, i) (((n) >> (i)) & 1ll) #define MASK(i) (1ll << (i)) #define FLIP(n, i) ((n) ^ (1ll << (i))) #define ON(n, i) ((n) | MASK(i)) #define OFF(n, i) ((n) & ~MASK(i)) #define Int __int128 #define fi first #define se second typedef long long ll; typedef unsigned long long ull; typedef long double ld; typedef pair<int, int> pii; typedef pair<long long, long long> pll; typedef pair<long long, int> pli; typedef pair<int, long long> pil; typedef vector<pair<int, int>> vii; typedef vector<pair<long long, long long>> vll; typedef vector<pair<long long, int>> vli; typedef vector<pair<int, long long>> vil; template <class T1, class T2> bool maximize(T1 &x, T2 y) { if (x < y) { x = y; return true; } return false; } template <class T1, class T2> bool minimize(T1 &x, T2 y) { if (x > y) { x = y; return true; } return false; } template <class T> void remove_duplicate(vector<T> &ve) { sort (ve.begin(), ve.end()); ve.resize(unique(ve.begin(), ve.end()) - ve.begin()); } mt19937_64 rng(chrono::high_resolution_clock::now().time_since_epoch().count()); long long random(long long l, long long r) { return uniform_int_distribution<long long>(l, r)(rng); } unsigned long long random(unsigned long long l, unsigned long long r) { return uniform_int_distribution<unsigned long long>(l, r)(rng); } template <class T> T random(T r) { return rng() % r; } const int N = 25e4 + 5, LG = 19; const int MOD = 1e9 + 7; const int inf = 1e9; const long long INF = 1e18; int n, m, q; namespace STB { // segment tree beats // struct Node { // ll sum, lazy; // ll max1, max2, max_cnt; // ll min1, min2, min_cnt; // Node() { // sum = lazy = 0; // max1 = max2 = max_cnt = 0; // min1 = min2 = min_cnt = 0; // } // } nodes[N * 4]; // void push_up(int id) { // nodes[id].sum = nodes[id << 1].sum + nodes[id << 1 | 1].sum; // nodes[id].max_cnt = nodes[id].min_cnt = 0; // nodes[id].max1 = max(nodes[id << 1].max1, nodes[id << 1 | 1].max1); // if (nodes[id].max1 == nodes[id << 1].max1) // nodes[id].max_cnt += nodes[id << 1].max_cnt; // if (nodes[id].max1 == nodes[id << 1 | 1].max1) // nodes[id].max_cnt += nodes[id << 1 | 1].max_cnt; // vector<ll> ve1{nodes[id << 1].max1, nodes[id << 1].max2, nodes[id << 1 | 1].max1, nodes[id << 1 | 1].max2}; // sort (ve1.begin(), ve1.end(), greater<ll>()); // for (auto &x : ve1) if (x != nodes[id].max1) { // nodes[id].max2 = x; // break; // } // nodes[id].min1 = min(nodes[id << 1].min1, nodes[id << 1 | 1].min1); // if (nodes[id].min1 == nodes[id << 1].min1) // nodes[id].min_cnt += nodes[id << 1].min_cnt; // if (nodes[id].min1 == nodes[id << 1 | 1].min1) // nodes[id].min_cnt += nodes[id << 1 | 1].min_cnt; // vector<ll> ve2{nodes[id << 1].min1, nodes[id << 1].min2, nodes[id << 1 | 1].min1, nodes[id << 1 | 1].min2}; // sort (ve2.begin(), ve2.end()); // for (auto &x : ve2) if (x != nodes[id].min1) { // nodes[id].min2 = x; // break; // } // } // void push_add(int id, int l, int r, ll val) { // if (val == 0) return; // nodes[id].sum += (r - l + 1) * val, nodes[id].lazy += val; // nodes[id].max1 += val, nodes[id].min1 += val; // if (nodes[id].max2 != -INF) nodes[id].max2 += val; // if (nodes[id].min2 != INF) nodes[id].min2 += val; // } // void push_max(int id, int l, int r, ll val) { // if (val >= nodes[id].max1) return; // nodes[id].sum -= nodes[id].max1 * nodes[id].max_cnt; // nodes[id].max1 = val; // nodes[id].sum += nodes[id].max1 * nodes[id].max_cnt; // if (l == r) nodes[id].min1 = nodes[id].max1; // else if (!minimize(nodes[id].min1, val)) minimize(nodes[id].min2, val); // } // void push_min(int id, int l, int r, ll val) { // if (val <= nodes[id].min1) return; // nodes[id].sum -= nodes[id].min1 * nodes[id].min_cnt; // nodes[id].min1 = val; // nodes[id].sum += nodes[id].min1 * nodes[id].min_cnt; // if (l == r) nodes[id].max1 = nodes[id].min1; // else if (!maximize(nodes[id].max1, val)) maximize(nodes[id].max2, val); // } // void down(int id, int l, int r) { // if (l == r) return; // int mid = (l + r) >> 1; // push_add(id << 1, l, mid, nodes[id].lazy); // push_add(id << 1 | 1, mid + 1, r, nodes[id].lazy); // push_max(id << 1, l, mid, nodes[id].max1); // push_max(id << 1 | 1, mid + 1, r, nodes[id].max1); // push_min(id << 1, l, mid, nodes[id].min1); // push_min(id << 1 | 1, mid + 1, r, nodes[id].min1); // nodes[id].lazy = 0; // } // void update(int id, int l, int r, int u, int v, ll val) { // if (l > v || r < u) return; // if (u <= l && r <= v) { // push_add(id, l, r, val); // return; // } // down(id, l, r); int mid = (l + r) >> 1; // update(id << 1, l, mid, u, v, val); // update(id << 1 | 1, mid + 1, r, u, v, val); // push_up(id); // } // void update(int u, int v, ll val) { // update(1, 1, n, u, v, val); // } // void maximize(int id, int l, int r, int u, int v, int val) { // if (l > v || r < u || val <= nodes[id].min1) return; // if (u <= l && r <= v && val < nodes[id].min2) { // push_min(id, l, r, val); // return; // } // down(id, l, r); int mid = (l + r) >> 1; // maximize(id << 1, l, mid, u, v, val); // maximize(id << 1 | 1, mid + 1, r, u, v, val); // push_up(id); // } // void maximize(int u, int v, int val) { // maximize(1, 1, n, u, v, val); // } // ll get(int id, int l, int r, int u, int v) { // if (l > v || r < u) return 0; // if (u <= l && r <= v) return nodes[id].sum; // down(id, l, r); int mid = (l + r) >> 1; // return get(id << 1, l, mid, u, v) + get(id << 1 | 1, mid + 1, r, u, v); // } // ll get(int u, int v) { // return get(1, 1, n, u, v); // } ll a[N]; void update(int l, int r, int val) { for (int i = l; i <= r; ++i) a[i] += val; } void maximize(int l, int r, int val) { for (int i = l; i <= r; ++i) a[i] = max(a[i], 0ll + val); } ll get(int l, int r) { ll sum = 0; for (int i = l; i <= r; ++i) sum += a[i]; return sum; } }; struct Node { int le, ri; ll sum; Node(ll value = 0) { le = ri = 0; sum = value; } } nodes[2 * N * LG]; int numNode = 0; vector<int> version; struct PersistentIT { int n; PersistentIT(int _n = 0) { n = _n; } int update(int oldId, int l, int r, int p, int val) { if (l > p || r < p) return oldId; int id = ++numNode; if (l == r) { nodes[id] = nodes[oldId]; nodes[id].sum += val; return id; } int mid = (l + r) >> 1; nodes[id].le = update(nodes[oldId].le, l, mid, p, val); nodes[id].ri = update(nodes[oldId].ri, mid + 1, r, p, val); nodes[id].sum = nodes[nodes[id].le].sum + nodes[nodes[id].ri].sum; return id; } int update(int root, int p, int val) { return update(root, 1, n, p, val); } int update(int root, int l, int r, int val) { root = update(root, l, val); return update(root, r + 1, -val); } ll get(int id, int l, int r, int u, int v) { if (l > v || r < u) return 0; if (u <= l && r <= v) return nodes[id].sum; int mid = (l + r) >> 1; return get(nodes[id].le, l, mid, u, v) + get(nodes[id].ri, mid + 1, r, u, v); } ll get(int root, int p) { return get(root, 1, n, 1, p); } }; signed main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); cin >> n >> m >> q; PersistentIT R(n); version.emplace_back(0); vector<int> colors = {0}; for (int i = 1; i <= q; ++i) { int type; cin >> type; if (type == 1) { int l, r, c, k; cin >> l >> r >> c >> k; version.emplace_back(R.update(version.back(), l, r, k)); colors.emplace_back(c); STB::update(l, r, k); } if (type == 2) { int l, r, k; cin >> l >> r >> k; STB::update(l, r, -k); STB::maximize(l, r, 0); } if (type == 3) { int x; ll k; cin >> x >> k; ll len = STB::get(x, x), rightId = R.get(version.back(), x); ll leftId = rightId - len; if (leftId + k > rightId) cout << "0\n"; else { // cerr << "hihi " << i << '\n'; int low = 1, high = version.size() - 1, p = -1; while (low <= high) { int mid = (low + high) >> 1; if (R.get(version[mid], x) >= leftId + k) high = (p = mid) - 1; else low = mid + 1; } assert(p != -1); cout << colors[p] << '\n'; // cout << m << '\n'; } } } return 0; }
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