Submission #1172572

#TimeUsernameProblemLanguageResultExecution timeMemory
1172572zyadhanyGrowing Trees (BOI11_grow)C++20
100 / 100
117 ms5704 KiB
#define _CRT_SECURE_NO_WARNINGS #include <bits/stdc++.h> #include <chrono> #include <random> #include <unordered_map> #include <unordered_set> #define ll long long #define ld long double #define pl pair<ll, ll> #define vi vector<ll> #define vii vector<vi> #define vc vector<char> #define vcc vector<vc> #define vp vector<pl> #define mi map<ll,ll> #define mc map<char,int> #define sortx(X) sort(X.begin(),X.end()); #define all(X) X.begin(),X.end() #define allr(X) X.rbegin(),X.rend() #define ln '\n' #define YES {cout << "YES\n"; return;} #define NO {cout << "NO\n"; return;} #define MUN {cout << "-1\n"; return;} using namespace std; /** * usage:- * creat tree element. * SegmentTree sg; * * Functions you can use: * @set: set index or range to value. * @geteange: get value of given range. * @build: build tree with given vector or size. * * make sure to look at item typedef. * you can change merge function to change it's oppration. * it you want to make change to segment work in checkLazy(). */ typedef long long item; /* struct item { int val; item(){ val = 0; } }; */ class SegmentTree { public: ll get(int value) { return get(0, 0, size - 1, value); } void set(int l, int r, int value) { set(0, 0, size - 1, l, r, value); } item getrange(int l, int r) { return (getrange(0, 0, size - 1, l, r)); } void build(int n) { size = 1; while (size < n) size *= 2; tree.assign(size * 2, item()); lazy.assign(size * 2, 0); } void build(vector<item>& X) { size = 1; while (size < X.size()) size *= 2; tree.assign(size * 2, item()); lazy.assign(size * 2, 0); build(X, 0, 0, size - 1); } private: int size; vector<item> tree; vector<long long> lazy; item merge(item a, item b) { item res = max(a, b); return (res); } void checkLazy(int m, int lx, int rx) { if (!lazy[m]) return; tree[m] += lazy[m]; if (lx != rx) { lazy[2 * m + 1] += lazy[m]; lazy[2 * m + 2] += lazy[m]; } lazy[m] = 0; } ll get(int m, int lx, int rx, int val) { checkLazy(m, lx, rx); if (tree[m] < val) return -1; if (lx == rx) return lx; int mid = (lx + rx) / 2; item s1, s2; ll re = get(m*2+1, lx, mid,val); if (re != -1) return re; return get(m*2+2, mid+1, rx, val); } void set(int m, int lx, int rx, int l, int r, int val) { checkLazy(m, lx, rx); if (rx < l || r < lx) return; if (l <= lx && rx <= r) { lazy[m] = val; checkLazy(m, lx, rx); return; } int mid = (lx + rx) / 2; item s1, s2; set(m * 2 + 1, lx, mid, l, r, val); set(m * 2 + 2, mid + 1, rx, l, r, val); s1 = tree[m * 2 + 1], s2 = tree[m * 2 + 2]; tree[m] = merge(s1, s2); } item getrange(int m, int lx, int rx, int l, int r) { checkLazy(m, lx, rx); if (rx < l || r < lx) return (0); if (l <= lx && rx <= r) return (tree[m]); int mid = (lx + rx) / 2; item s1, s2; s1 = getrange(m * 2 + 1, lx, mid, l, r); s2 = getrange(m * 2 + 2, mid + 1, rx, l, r); return merge(s1, s2); } void build(vector<item>& X, int m, int lx, int rx) { if (lx == rx) { if (lx < X.size()) tree[m] = X[lx]; return; } int mid = (lx + rx) / 2; item s1, s2; build(X, m * 2 + 1, lx, mid); build(X, m * 2 + 2, mid + 1, rx); s1 = tree[m * 2 + 1], s2 = tree[m * 2 + 2]; tree[m] = merge(s1, s2); } }; void solve(int tc) { ll n, q; cin >> n >> q; vi X(n); for (int i = 0; i < n; i++) { cin >> X[i]; } sortx(X); X.push_back(1e12); SegmentTree sg; sg.build(X); while (q--) { char ty; cin >> ty; if (ty == 'F') { ll c, k; cin >> c >> k; ll re = sg.get(k); if (re + c >= n) { sg.set(re, n-1, 1); continue; } ll pc = re + c - 1; ll vl = sg.getrange(pc, pc); ll sc = sg.get(vl); ll ec = sg.get(vl + 1) - 1; sg.set(re, sc-1, 1); ll rem = c - sc + re; sg.set(ec-rem+1, ec, 1); } else { ll a, b; cin >> a >> b; ll l = sg.get(a); ll r = sg.get(b + 1); cout << r - l << '\n'; } } } int main() { ios_base::sync_with_stdio(false), cin.tie(nullptr), cout.tie(nullptr); int size = 1; // freopen("boards.in", "r", stdin); // freopen("boards.out", "w", stdout); // cin >> size; for (int i = 1; i <= size; i++) solve(i); }
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