#include <bits/stdc++.h>
#define pb push_back
#define pf push_front
using namespace std;
#define F first
#define S second
typedef long long ll;
#define pii pair <int, int>
#define pll pair <ll, ll>
typedef long double ld;
const ll N = 2 * 1e6 + 100, M = 500 + 10, len = 315, inf = 1e18;
const ll mod = 998244353;
ll um(ll a, ll b){
return (1LL * a * b) % mod;
}
ll subr(ll a, ll b){
return ((1LL * a - b) % mod + mod) % mod;
}
ll bp(ll x, ll step){
ll res = 1;
while(step){
if(step & 1) res = um(res, x);
x = um(x, x);
step /= 2;
}
return res;
}
ll inv(ll x){
return bp(x, mod - 2);
}
// struct ver{
// bool full;
// ll p[2], ans;
// } a[N];
//
// ll ct;
// ll create(){
// ll x = ct++;
// a[x].full = false;
// a[x].p[0] = a[x].p[1] = -1;
// a[x].ans = 0;
// return x;
// }
int sz;
struct segtree {
vector <int> tree;
vector <bool> full;
void init(ll n){
sz = 1;
while(sz < n){
sz *= 2;
}
tree.assign(2 * sz - 1, 0);
full.assign(2 * sz - 1, 0);
}
void prop(int x, int lx, int rx){
if(rx - lx == 1) return;
if(full[x]){
full[2 * x + 1] = full[2 * x + 2] = 1;
tree[2 * x + 1] = tree[2 * x + 2] = (rx - lx) / 2;
}
}
void upd(int l, int r, int x = 0, int lx = 0, int rx = sz){
prop(x, lx, rx);
if(lx >= r || l >= rx) return;
if(l <= lx && rx <= r){
tree[x] = rx - lx;
full[x] = true;
return;
}
int mid = (lx + rx) / 2;
upd(l, r, 2 * x + 1, lx, mid);
upd(l, r, 2 * x + 2, mid, rx);
if(full[x]) tree[x] = rx - lx;
else{
tree[x] = tree[2 * x + 1] + tree[2 * x + 2];
if(tree[x] == rx - lx) full[x] = true;
}
}
int get(int l, int r, int x = 0, int lx = 0, int rx = sz){
prop(x, lx, rx);
if(lx >= r || l >= rx) return 0LL;
if(l <= lx && rx <= r) return tree[x];
int mid = (lx + rx) / 2;
int s1 = get(l, r, 2 * x + 1, lx, mid);
int s2 = get(l, r, 2 * x + 2, mid, rx);
return s1 + s2;
}
};
int main() {
//ios_base::sync_with_stdio(false);
//cin.tie(nullptr);
//cout.tie(nullptr);
ll n, C = 0;
cin >> n;
segtree obj;
//create();
obj.init(2e6);
for(ll i = 0, code, x, y; i < n; i++){
cin >> code >> x >> y;
x += C;
y += C;
if(code == 1){
ll k = obj.get(x, y + 1);
cout << k << endl;
C = k;
}
else obj.upd(x, y + 1);
}
return 0;
}
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