이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include"bits/stdc++.h"
#define overload(a,b,c,d,...) d
#define rep1(a) for(ll _=0;_<(ll)a;++_)
#define rep2(i,a) for(ll i=0;i<(ll)(a);++i)
#define rep3(i,a,b) for(ll i=(ll)(a);i<(ll)(b);++i)
#define rep(...) overload(__VA_ARGS__,rep3,rep2,rep1)(__VA_ARGS__)
#define rrep1(i,a) for(ll i=(ll)(a)-1;i>=0;--i)
#define rrep2(i,a,b) for(ll i=(ll)(b)-1;i>=(ll)(a);--i)
#define rrep(...) overload(__VA_ARGS__,rrep2,rrep1)(__VA_ARGS__)
#define all(x) (x).begin(),(x).end()
#define rall(x) (x).rbegin(),(x).rend()
#define pb push_back
#define eb emplace_back
using namespace std;
using ll=long long;
using ull=unsigned long long;
using i128=__int128_t;
using ld=long double;
using vi=vector<int>;
using vl=vector<ll>;
template<typename T,typename U>inline bool chmin(T&a,const U&b){return (a>b?a=b,true:false);}
template<typename T,typename U>inline bool chmax(T&a,const U&b){return (a<b?a=b,true:false);}
struct segtree{
private:
int sz;
vector<int>seg;
public:
segtree(const vector<int>&v):sz(1){
while(sz<(int)v.size())sz<<=1;
seg.resize(sz<<1,0);
rep(i,sz)seg[sz+i]=v[i];
rrep(i,sz)seg[i]=seg[i<<1]+seg[i<<1|1];
}
int get_kth(int k)const{
int id=1;
while(id<sz){
id<<=1;
if(seg[id]<k)k-=seg[id++];
}
return id-sz;
}
void add(int k,int val){
k+=sz;
seg[k]+=val;
while(k>>=1){
seg[k]+=val;
}
}
};
int GetBestPosition(int n, int c, int R, int *k, int *s, int *e) {
segtree seg(vector<int>(n,1));
vl nxt(n);
rep(i,n)nxt[i]=i+1;
vector<pair<int,int>>query(c);
rep(i,c){
query[i].first=seg.get_kth(s[i]+1);
int now=nxt[query[i].first];
rep(j,e[i]-s[i]){
seg.add(now,-1);
now=nxt[now];
}
query[i].second=now-1;
nxt[query[i].first]=now;
}
vector<int>sum(n);
rep(i,1,n)sum[i]=sum[i-1]+(k[i-1]>R);
vl a(n+1);
rep(i,c){
if(sum[query[i].first]==sum[query[i].second]){
a[query[i].first]++;
a[query[i].second]--;
}
}
int nows=0;
int ma=-1e9,id=-1;
rep(i,n){
nows+=a[i];
if(chmax(ma,nows))id=i;
}
//cerr<<ma<<endl;
return id;
}
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