이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
using namespace std;
typedef long long int ll;
typedef long double ld;
typedef pair<int,int> pii;
typedef pair<ll,ll> pll;
#define fastio ios_base::sync_with_stdio(false); cin.tie(NULL)
#define pb push_back
#define endl '\n'
#define conts continue
#define sz(a) (int)a.size()
#define all(a) a.begin(),a.end()
#define rall(a) a.rbegin(),a.rend()
#define ff first
#define ss second
#define rep(i,n) for(int i = 0; i < n; ++i)
#define rep1(i,n) for(int i = 1; i <= n; ++i)
#define rev(i,s,e) for(int i = s; i >= e; --i)
#define trav(i,a) for(auto &i : a)
template<typename T>
void amin(T &x, T y){
x = min(x,y);
}
template<typename T>
void amax(T &x, T y){
x = max(x,y);
}
template<typename A,typename B>
string to_string(pair<A,B> p);
string to_string(const string &s){
return "'"+s+"'";
}
string to_string(const char* s){
return to_string((string)s);
}
string to_string(bool b){
return b?"true":"false";
}
template<typename A>
string to_string(A v){
string res = "{";
trav(x,v){
res += to_string(x)+",";
}
if(res.back() == ',') res.pop_back();
res += "}";
return res;
}
template<typename A,typename B>
string to_string(pair<A,B> p){
return "("+to_string(p.ff)+","+to_string(p.ss)+")";
}
#define debug(x) cout << "[" << #x << "]: "; cout << to_string(x) << endl
const int MOD = 1e9 + 7;
const int N = 1e5 + 5;
const int inf1 = 1e9 + 5;
const ll inf2 = (ll)1e18 + 5;
#include "fun.h"
std::vector<int> createFunTour(int n, int q) {
// int H = hoursRequired(0, N - 1);
// int A = attractionsBehind(0, N - 1);
// return std::vector<int>(N);
map<pii,int> mp;
auto dis = [&](int u, int v){
if(u > v) swap(u,v);
pii px = {u,v};
if(mp.count(px)) return mp[px];
return mp[px] = hoursRequired(u,v);
};
pii best = {-1,-1};
rep1(i,n-1){
pii px = {dis(0,i),i};
amax(best,px);
}
vector<vector<int>> adj(n);
vector<int> depth(n);
rep1(i,n-1){
adj[(i-1)/2].pb(i);
depth[i] = depth[(i-1)/2]+1;
}
vector<set<pii>> st(n);
auto ins = [&](int u){
for(int p = u; ; p = (p-1)>>1){
st[p].insert({depth[u],u});
if(!p) break;
}
};
auto rem = [&](int u){
for(int p = u; ; p = (p-1)>>1){
st[p].erase({depth[u],u});
if(!p) break;
}
};
auto farthest_active = [&](int u){
int prev = -1;
pii best = {-1,-1};
for(int p = u; ; p = (p-1)>>1){
{
pii px = {depth[u]-depth[p],p};
amax(best,px);
}
trav(v,adj[p]){
if(v == prev) conts;
if(!st[v].empty()){
auto px = *st[v].rbegin();
int d = depth[u]+depth[px.ss]-2*depth[p];
pii curr = {d,px.ss};
amax(best,curr);
}
}
prev = p;
if(!p) break;
}
return best;
};
int curr = best.ss;
rep(i,n) ins(i);
vector<int> ans;
while(true){
rem(curr);
ans.pb(curr);
if(sz(ans) == n) return ans;
auto best = farthest_active(curr);
// best = {-1,-1};
// rep(i,n){
// if(rem[i]) conts;
// pii px = {dis(curr,i),i};
// amax(best,px);
// }
curr = best.ss;
}
assert(0);
return ans;
}
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