제출 #1065652

#제출 시각아이디문제언어결과실행 시간메모리
1065652c2zi6DNA 돌연변이 (IOI21_dna)C++17
100 / 100
30 ms6296 KiB
#define _USE_MATH_DEFINES #include <bits/stdc++.h> #define ff first #define ss second #define pb push_back #define all(a) (a).begin(), (a).end() #define replr(i, a, b) for (int i = int(a); i <= int(b); ++i) #define reprl(i, a, b) for (int i = int(a); i >= int(b); --i) #define rep(i, n) for (int i = 0; i < int(n); ++i) #define mkp(a, b) make_pair(a, b) using namespace std; typedef long long ll; typedef long double ld; typedef pair<int, int> PII; typedef vector<int> VI; typedef vector<PII> VPI; typedef vector<VI> VVI; typedef vector<VVI> VVVI; typedef vector<VPI> VVPI; typedef pair<ll, ll> PLL; typedef vector<ll> VL; typedef vector<PLL> VPL; typedef vector<VL> VVL; typedef vector<VVL> VVVL; typedef vector<VPL> VVPL; template<class T> T setmax(T& a, T b) {if (a < b) return a = b; return a;} template<class T> T setmin(T& a, T b) {if (a < b) return a; return a = b;} #include <ext/pb_ds/assoc_container.hpp> using namespace __gnu_pbds; template<class T> using indset = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; #include "dna.h" VI pref[6]; /* * AC * CA * AT * TA * CT * TC */ void init(string a, string b) { int n = a.size(); rep(k, 6) pref[k] = VI(n+1); replr(i, 1, n) { string cur; cur.pb(a[i-1]); cur.pb(b[i-1]); if (cur == "AC") pref[0][i]++; else if (cur == "CA") pref[1][i]++; else if (cur == "AT") pref[2][i]++; else if (cur == "TA") pref[3][i]++; else if (cur == "CT") pref[4][i]++; else if (cur == "TC") pref[5][i]++; rep(k, 6) pref[k][i] += pref[k][i-1]; } } int get_distance(int l, int r) { int cnt[6]; rep(k, 6) cnt[k] = pref[k][r+1] - pref[k][l]; int ans = 0; int tmp; tmp = min(cnt[0], cnt[1]); cnt[0] -= tmp; cnt[1] -= tmp; ans += tmp; tmp = min(cnt[2], cnt[3]); cnt[2] -= tmp; cnt[3] -= tmp; ans += tmp; tmp = min(cnt[4], cnt[5]); cnt[4] -= tmp; cnt[5] -= tmp; ans += tmp; int A, C, T; A = cnt[0] + cnt[2]; C = cnt[1] + cnt[4]; T = cnt[3] + cnt[5]; if (A == C && A == T) return ans + 2*A; return -1; }
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