This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "Alice.h"
#define F first
#define S second
#define all(x) x.begin(), x.end()
#define pb push_back
#define FIO ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0)
using namespace std;
typedef long long ll;
typedef pair <int, int> pii;
const int B = 80, bit = 60;
vector <pii> Alice() {
int w = B*bit;
vector <int> p;
for (int i = 0; i <= w; i++) p.pb(i);
random_shuffle(all(p));
ll x = setN(w+1);
w = p[w];
vector <pii> res;
for (int i = 0; i < bit; i++) {
res.pb({w+1, p[B*i]+1});
if (x & (1LL << i)) for (int j = 1; j < B; j++) res.pb({p[B*i+j-1]+1, p[B*i+j]+1});
else for (int j = 1; j < B; j++) res.pb({w+1, p[B*i+j]+1});
}
random_shuffle(all(res));
return res;
}
#include <bits/stdc++.h>
#include "Bob.h"
#define F first
#define S second
#define all(x) x.begin(), x.end()
#define pb push_back
#define FIO ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0)
using namespace std;
typedef long long ll;
typedef pair <int, int> pii;
const int B = 80, bit = 60;
ll Bob(vector <pii> v) {
int w = B*bit;
vector <int> p;
for (int i = 0; i <= w; i++) p.pb(i);
random_shuffle(all(p));
set <pii> s;
for (auto& x : v) x.F--, x.S--;
for (auto x : v) s.insert(x);
ll res = 0;
for (int i = 0; i < bit; i++) {
for (int j = 1; j < B; j++) if (s.find({p[B*i+j-1], p[B*i+j]}) != s.end()) res |= (1LL << i);
}
return res;
}
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