This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include<bits/stdc++.h>
#define int long long
#define str string
using namespace std;
bool debug = 0;
int R, C, D, S;
// for R = 1, we can use a sliding window method or pref sum
// similarly, the full solution uses a 2d pref sum?
signed main() {
ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0);
cin >> R >> C >> D >> S;
str grid[R+1];
int pref[R+5][C+5];
for (int i=0; i<R; i++) {
cin >> grid[i];
}
for (int i=0; i<=R+1; i++) {
for (int j=0; j<=C+1; j++) {
pref[i][j] = 0;
}
}
for (int i=1; i<=R; i++) {
for (int j=1; j<=C; j++) {
pref[i][j] = pref[i-1][j] + pref[i][j-1] - pref[i-1][j-1];
if (grid[i-1][j-1] == 'S') pref[i][j]++;
}
}
int ans = 0;
for (int i=1; i<=R; i++) {
for (int j=1; j<=C; j++) {
if (grid[i-1][j-1] == 'M') {
int r1 = max(1ll, i-D), c1 = max(1ll, j-D), r2 = min(R, i+D), c2 = min(C, j+D);
int sprinkle = pref[r2][c2] - pref[r1-1][c2] - pref[r2][c1-1] + pref[r1-1][c1-1];
if (debug) {
cout << "i: " << i << " j: " << j << " " << r1 << " " << c1 << " to " << r2 << " " << c2 << " has " << sprinkle << " sprinklers" << endl;
}
if (sprinkle >= S) {
ans++;
}
}
}
}
cout << ans << "\n";
}
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