This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace std;
using namespace __gnu_pbds;
template<typename T> using Tree = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
typedef long long int ll;
typedef long double ld;
typedef pair<int,int> pii;
typedef pair<ll,ll> pll;
#define fastio ios_base::sync_with_stdio(false); cin.tie(NULL)
#define pb push_back
#define endl '\n'
#define sz(a) (int)a.size()
#define setbits(x) __builtin_popcountll(x)
#define ff first
#define ss second
#define conts continue
#define ceil2(x,y) ((x+y-1)/(y))
#define all(a) a.begin(), a.end()
#define rall(a) a.rbegin(), a.rend()
#define yes cout << "Yes" << endl
#define no cout << "No" << endl
#define rep(i,n) for(int i = 0; i < n; ++i)
#define rep1(i,n) for(int i = 1; i <= n; ++i)
#define rev(i,s,e) for(int i = s; i >= e; --i)
#define trav(i,a) for(auto &i : a)
template<typename T>
void amin(T &a, T b) {
a = min(a,b);
}
template<typename T>
void amax(T &a, T b) {
a = max(a,b);
}
#ifdef LOCAL
#include "debug.h"
#else
#define debug(...) 42
#endif
/*
read some comments about the solution long back, dont really remember much from there (except that we had to somehow encode the bits of each node)
*/
const int MOD = 1e9 + 7;
const int N = 1e5 + 5;
const int inf1 = int(1e9) + 5;
const ll inf2 = ll(1e18) + 5;
#include "Alicelib.h"
void Alice( int n, int m, int A[], int B[] ){
// InitG( 4, 3 );
// MakeG( 0, 1, 2 );
// MakeG( 1, 1, 3 );
// MakeG( 2, 2, 3 );
if(n == 1){
InitG(1,0);
return;
}
if(n == 2){
InitG(2,m);
if(m){
MakeG(0,A[0],B[0]);
}
return;
}
if(n == 3){
int val = 0;
int b = 0;
set<pii> edges;
rep(i,m){
int u = A[i], v = B[i];
if(u > v) swap(u,v);
edges.insert({u,v});
}
rep(u,n){
for(int v = u+1; v < n; ++v){
if(edges.count({u,v})){
val |= (1<<b);
}
b++;
}
}
InitG(9,val);
rep1(i,val){
MakeG(i-1,0,i);
}
return;
}
vector<pii> edges;
vector<int> deg(n+15);
auto add_edge = [&](int u, int v){
edges.pb({u,v});
deg[u]++, deg[v]++;
};
rep(i,m){
add_edge(A[i],B[i]);
}
rep(i,n){
rep(bit,10){
if((i+1)&(1<<bit)){
add_edge(i,n+bit);
}
}
}
rep(i,n){
add_edge(i,n+10);
}
add_edge(n+10,n+11);
rep(bit,9){
add_edge(n+bit,n+bit+1);
}
rep(i,n){
if(deg[i] == n+1){
add_edge(i,n+11);
}
}
InitG(n+12,sz(edges));
// rep(i,n+12){
// cout << deg[i] << " ";
// }
// cout << endl;
rep(i,sz(edges)){
MakeG(i,edges[i].ff,edges[i].ss);
}
}
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace std;
using namespace __gnu_pbds;
template<typename T> using Tree = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
typedef long long int ll;
typedef long double ld;
typedef pair<int,int> pii;
typedef pair<ll,ll> pll;
#define fastio ios_base::sync_with_stdio(false); cin.tie(NULL)
#define pb push_back
#define endl '\n'
#define sz(a) (int)a.size()
#define setbits(x) __builtin_popcountll(x)
#define ff first
#define ss second
#define conts continue
#define ceil2(x,y) ((x+y-1)/(y))
#define all(a) a.begin(), a.end()
#define rall(a) a.rbegin(), a.rend()
#define yes cout << "Yes" << endl
#define no cout << "No" << endl
#define rep(i,n) for(int i = 0; i < n; ++i)
#define rep1(i,n) for(int i = 1; i <= n; ++i)
#define rev(i,s,e) for(int i = s; i >= e; --i)
#define trav(i,a) for(auto &i : a)
template<typename T>
void amin(T &a, T b) {
a = min(a,b);
}
template<typename T>
void amax(T &a, T b) {
a = max(a,b);
}
#ifdef LOCAL
#include "debug.h"
#else
#define debug(...) 42
#endif
/*
read some comments about the solution long back, dont really remember much from there (except that we had to somehow encode the bits of each node)
*/
const int MOD = 1e9 + 7;
const int N = 2e3 + 5;
const int inf1 = int(1e9) + 5;
const ll inf2 = ll(1e18) + 5;
#include "Boblib.h"
vector<int> adj[N];
void Bob( int n, int m, int C[], int D[] ){
// InitMap( 4, 3 );
// MakeMap( 0, 1 );
// MakeMap( 0, 2 );
// MakeMap( 0, 3 );
if(n == 1){
InitMap(1,0);
return;
}
if(n == 2){
InitMap(2,m);
if(m){
MakeMap(0,1);
}
return;
}
if(n == 9){
vector<pii> edges;
rep(bit,3){
if(m&(1<<bit)){
if(bit == 0){
edges.pb({0,1});
}
else if(bit == 1){
edges.pb({0,2});
}
else{
edges.pb({1,2});
}
}
}
InitMap(3,sz(edges));
for(auto [u,v] : edges){
MakeMap(u,v);
}
return;
}
int on = n-12;
vector<int> deg(n);
rep(i,m){
int u = C[i], v = D[i];
deg[u]++, deg[v]++;
adj[u].pb(v), adj[v].pb(u);
}
vector<bool> bad(n);
rep(i,n){
if(deg[i] == on+1){
bad[i] = 1;
trav(j,adj[i]){
bad[j] = 1;
}
}
}
pii smallest = {inf1,inf1};
rep(i,n){
if(!bad[i]){
pii px = {deg[i],i};
amin(smallest,px);
}
}
int curr = smallest.ss;
vector<int> bits;
while(curr != -1){
bits.pb(curr);
bad[curr] = 1;
int nxt = -1;
trav(j,adj[curr]){
if(!bad[j]){
assert(nxt == -1);
nxt = j;
}
}
curr = nxt;
}
reverse(all(bits));
vector<bool> is_bit(n);
trav(i,bits) is_bit[i] = 1;
assert(sz(bits) == 10);
// trav(i,bits){
// cout << deg[i] << endl;
// }
vector<int> id(n);
rep(i,sz(bits)){
int u = bits[i];
trav(v,adj[u]){
if(is_bit[v]) conts;
id[v] |= (1<<i);
}
}
vector<pii> edges;
rep(i,m){
int u = C[i], v = D[i];
if(id[u] and id[v]){
edges.pb({id[u],id[v]});
}
}
InitMap(on,sz(edges));
for(auto [u,v] : edges){
u--, v--;
MakeMap(u,v);
}
}
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