This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
#define pb push_back
#define fi first
#define se second
#define sz(a) (int)(a.size())
int n,k;
const int MAXN = 3e5+1;
vector<int>g[MAXN],gr[MAXN];
int L[MAXN],R[MAXN];
void init(int N, int K)
{
n=N;
k=K;
for(int i=0;i<k;i++)L[i] = R[i] = i;
for(int i=k;i<n;i++){
L[i] = 0;
R[i] = k-1;
}
}
bool add(int u,int v){
//cout<<"edge "<<u<<" "<<v<<'\n';
//cout<<L[u]<<" "<<R[u]<<" "<<L[v]<<" "<<R[v]<<'\n';
if(L[u] >= R[v])return 1; //always cycle
if(L[v] > R[u])return 0; //never forms cycle
if(L[v] == L[u] && R[v] == R[u])return 0;//also never forms cycle
int mu = (L[u] + R[u] + 1)/2;
int mv = (L[v] + R[v] + 1)/2;
//[L[u],mu-1] [mu,R[u]]
if(R[v] < mu){
R[u] = mu-1;
for(int x:g[u]){
if(add(u,x))return 1;
}
for(int x:gr[u]){
if(add(x,u))return 1;
}
}
else if(L[u] >= mv){
L[v] = mv;
for(int x:g[v]){
if(add(v,x))return 1;
}
for(int x:gr[v]){
if(add(x,v))return 1;
}
}
return 0;
}
int add_teleporter(int u, int v) {
if(u<k && v<k){
if(u>=v)return 1;
return 0;
}
g[u].pb(v);
gr[v].pb(u);
return add(u,v);
}
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