game.cpp:4:7: error: 'sz' does not name a type
4 | const sz = 1e6 = 5;
| ^~
game.cpp:7:14: error: 'sz' was not declared in this scope
7 | set<int> scc[sz], rv[sz];
| ^~
game.cpp:7:22: error: 'sz' was not declared in this scope
7 | set<int> scc[sz], rv[sz];
| ^~
game.cpp:8:7: error: 'sz' was not declared in this scope
8 | int c[sz]; bool b[sz];
| ^~
game.cpp:8:19: error: 'sz' was not declared in this scope
8 | int c[sz]; bool b[sz];
| ^~
game.cpp: In function 'void init(int, int)':
game.cpp:12:9: error: 'b' was not declared in this scope
12 | b[i] = true;
| ^
game.cpp:13:9: error: 'c' was not declared in this scope
13 | c[i] = i;
| ^
game.cpp:15:13: error: 'scc' was not declared in this scope
15 | scc[i].insert(i+1);
| ^~~
game.cpp:18:26: error: 'c' was not declared in this scope
18 | for(int i=k;i<n;++i) c[i] = i;
| ^
game.cpp: At global scope:
game.cpp:21:10: error: 'sz' was not declared in this scope
21 | bool vis[sz]; set<int> s; int sp = 0;
| ^~
game.cpp: In function 'void cycle()':
game.cpp:27:36: error: 'scc' was not declared in this scope
27 | for(set<int>::iterator j = scc[*it].begin();j != scc[*it].end();++j){
| ^~~
game.cpp:29:13: error: 'rv' was not declared in this scope; did you mean 'cv'?
29 | rv[*j].insert(C);
| ^~
| cv
game.cpp:31:9: error: 'c' was not declared in this scope
31 | c[*it] = C;
| ^
game.cpp:32:37: error: 'rv' was not declared in this scope; did you mean 'cv'?
32 | for(set<int>::iterator jt = rv[*it].begin();jt != rv[*it].end();++jt){
| ^~
| cv
game.cpp:33:13: error: 'scc' was not declared in this scope
33 | scc[*jt].erase(*it);
| ^~~
game.cpp:37:5: error: 'b' was not declared in this scope
37 | b[C] = (sp > 0);
| ^
game.cpp: In function 'void dfs(int, int)':
game.cpp:42:5: error: 'vis' was not declared in this scope
42 | vis[i] = true;
| ^~~
game.cpp:44:30: error: 'scc' was not declared in this scope
44 | for(set<int>::iterator j=scc[i].begin();j!=scc[i].end();++j){
| ^~~
game.cpp: In function 'int add_teleporter(int, int)':
game.cpp:58:8: error: 'c' was not declared in this scope
58 | if(c[u] == c[v] || res == 1) return res;
| ^
game.cpp:59:5: error: 'scc' was not declared in this scope
59 | scc[c[u]].insert(c[v]);
| ^~~
game.cpp:59:9: error: 'c' was not declared in this scope
59 | scc[c[u]].insert(c[v]);
| ^
game.cpp:60:5: error: 'rv' was not declared in this scope; did you mean 'v'?
60 | rv[c[v]].insert(c[u]);
| ^~
| v
game.cpp:62:18: warning: comparison of integer expressions of different signedness: 'int' and 'std::vector<int>::size_type' {aka 'long unsigned int'} [-Wsign-compare]
62 | for(int j=0;j<cv.size();++j) {
| ~^~~~~~~~~~
game.cpp:63:9: error: 'vis' was not declared in this scope
63 | vis[cv[j]] = false;
| ^~~