This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
#define range(it, a, b) for (ll it = a; it < b; it++)
#define all(x) begin(x), end(x)
#define ll long long
#define ull unsigned long long
#define INF64 ((ll) 1 << 62)
#define INF32 (1 << 30)
#define mset multiset
#define uset unordered_set
#define umap unordered_map
#define pqueue priority_queue
#define ptr(A) shared_ptr<A>
using namespace std;
void init(int n, int k) {
}
int add_teleporter(int u, int v) {
return (u >= v);
}
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