#include <iostream>
#include <vector>
#include <string.h>
#include <algorithm>
#include <utility>
using namespace std;
#define INF -987654
#define CACHE 123456789
int cache[301][301];
int board[301][301];
int numOfX, numOfY;
int gridSum(int y1, int x1, int y2, int x2);
int generate(int y_here, int x_here/*현재 위치*/);
int main()
{
cin >> numOfX >> numOfY;
for (int i = 0; i < 301; i++)
{
for (int j = 0; j < 301; j++)
cache[i][j] = CACHE;
}
for (int y = 0; y < numOfY; y++)
{
for (int x = 0; x < numOfX; x++)
{
cin >> board[y][x];
}
}
for (int x = 1; x < numOfX; x++)
{
board[0][x] += board[0][x - 1];
}
for (int y = 1; y < numOfY; y++)
{
board[y][0] += board[y - 1][0];
for (int x = 1; x < numOfX; x++)
{
board[y][x] += board[y][x - 1] + board[y - 1][x];
board[y][x] -= board[y - 1][x - 1];
}
}
cout << generate(0, 0) << endl;
return 0;
}
int generate(int here_y, int here_x)
{
if (here_y == numOfY-1 && here_x == numOfX-1)
return gridSum(here_y, here_x, here_y, here_x);
int &ret = cache[here_y][here_x];
if (ret != CACHE) return ret;
ret = INF;
for (int y = here_y; y < numOfY; y++)
{
for (int x = here_x; x < numOfX; x++)
{
int y_next = y + 1;
int x_next = x + 1;
if (y_next >= numOfY && x_next != numOfX) continue;
if (y_next != numOfY && x_next >= numOfX) continue;
if (y_next == numOfY && x_next == numOfX)
{
ret = max(ret, gridSum(here_y, here_x, y, x));
continue;
}
int a = gridSum(here_y, here_x, y, x);
int b = generate(y_next, x_next);
ret = max(ret, gridSum(here_y, here_x, y, x) + generate(y_next, x_next));
}
}
return ret;
}
int gridSum(int y1, int x1, int y2, int x2)
{
int ret = board[y2][x2];
if (y1 > 0) ret -= board[y1 - 1][x2];
if (x1 > 0) ret -= board[y2][x1 - 1];
if (y1 > 0 && x1 > 0) ret += board[y1 - 1][x1 - 1];
return ret;
}
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
2384 KB |
Output is correct |
2 |
Incorrect |
0 ms |
2384 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Halted |
0 ms |
0 KB |
- |