This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "paint.h"
using namespace std;
typedef long long ll;
typedef unsigned long long ull;
#define ALL(v) (v).begin(), (v).end()
#define MASK(i) (1LL << (i))
#define GETBIT(mask, i) (((mask) >> (i)) & 1)
// mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());
mt19937_64 rng(1);
ll rngesus(ll l, ll r){return ((ull) rng()) % (r - l + 1) + l;}
ll max(ll a, ll b){return (a > b) ? a : b;}
ll min(ll a, ll b){return (a < b) ? a : b;}
ll LASTBIT(ll mask){return mask & (-mask);}
ll pop_cnt(ll mask){return __builtin_popcountll(mask);}
ll ctz(ll mask){return __builtin_ctzll(mask);}
ll clz(ll mask){return __builtin_clzll(mask);}
ll logOf(ll mask){return 63 - clz(mask);}
template <class T1, class T2>
bool minimize(T1 &a, T2 b){
if (a > b){a = b; return true;}
return false;
}
template <class T1, class T2>
bool maximize(T1 &a, T2 b){
if (a < b){a = b; return true;}
return false;
}
template <class T>
void printArr(T& a, string separator = " ", string finish = "\n", ostream& out = cout){
for(auto i: a) out << i << separator;
out << finish;
}
template <class T>
void remove_dup(vector<T> &a){
sort(ALL(a));
a.resize(unique(ALL(a)) - a.begin());
}
const int N = 1e5 + 69;
int n, m, k;
int minimumInstructions(int _n, int _m, int _k, vector<int> C, vector<int> A, vector<vector<int>> B) {
n = _n, m = _m, k = _k;
vector<int> edging;
for(int i = 0; i<=n-m; ++i){
for(int j = 0;j < m; ++j){
bool check = true;
for(int k = 0; k < m; ++k){
int t = (j + k) % m;
if (!binary_search(ALL(B[t]), C[i + k])) {
check = false;
break;
}
}
if (!check) continue;
edging.push_back(i);
break;
}
}
if (edging.empty() || edging[0] != 0 || edging.back() < n - m) return -1;
int x = 0;
int ans = 0;
while(x < n-m){
ans++;
int y = upper_bound(ALL(edging), x + m) - edging.begin() - 1;
y = edging[y];
if (x == y) return -1;
x = y;
}
ans++;
return ans;
}
// int main(void){
// ios::sync_with_stdio(0); cin.tie(0); cout.tie(0);
// int n, m, k; cin >> n >> m >> k;
// vector<int> C(n);
// for(int i = 0; i<n; ++i) cin >> C[i];
// vector<int> A(m);
// vector<vector<int>> B(m);
// for(int i = 0; i<m; ++i){
// cin >> A[i];
// B[i].resize(A[i]);
// for(int j = 0; j < A[i]; ++j)
// cin >> B[i][j];
// }
// cout << minimumInstructions(n, m, k, C, A, B) << "\n";
// return 0;
// }
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