#include <bits/stdc++.h>
using namespace std;
struct Point {
int x, y, idx, tribe;
Point operator-(const Point p) const { return {x - p.x, y - p.y, idx, tribe}; }
Point operator+(const Point p) const { return {x + p.x, y + p.y, idx, tribe}; }
bool ccw(const Point p) const { return (long long)x * p.y - (long long)y * p.x > 0; }
Point negate() const { return {-x, -y, idx, tribe}; }
};
template <class T, unsigned int N>
struct BIT {
void clear(const int n) { memset(bit, 0, sizeof(T) * n); }
T sum(int l, int r) { return sum(r) - sum(l - 1); }
void add(unsigned int idx, const T delta) {
for (; idx < N; idx = idx | (idx + 1)) bit[idx] += delta;
}
private:
T bit[N];
T sum(int r) {
T ret = 0;
for (; r >= 0; r = (r & (r + 1)) - 1) ret += bit[r];
return ret;
}
};
BIT<int, 30'001> bit;
Point A, B;
vector<unordered_map<int, int>> ans;
vector<vector<Point>> tribe_points, order_by_b;
bool above(const Point p) { return B.ccw(p); }
Point to_upper(const Point p) { return above(p) ? p : p.negate(); }
bool operator<(const Point p, const Point q) { return to_upper(p).ccw(to_upper(q)); }
bool cmp(const Point p, const Point q) {
return above(p) == above(q) ? p.ccw(q) : above(p);
}
// TODO: I think the last bool variable should be something like "single tribe attack"
// That way it'd be clear as to what points are executing the attack.
void query(const vector<Point>& multi_tribes, const int tribe_idx, const bool attack) {
const vector<Point>& single_tribe = tribe_points[tribe_idx];
const vector<Point>& ord = order_by_b[tribe_idx];
bit.clear(single_tribe.size());
int j = 0;
for (const Point p : multi_tribes) {
while (j < (int)single_tribe.size() && single_tribe[j] < p) {
const Point q = single_tribe[j];
bit.add(q.idx, 1);
j++;
}
const int m = lower_bound(ord.begin(), ord.end(), B.negate(), cmp) - ord.begin();
const int a = lower_bound(ord.begin(), ord.end(), p - B, cmp) - ord.begin();
const int b = lower_bound(ord.begin(), ord.end(), B - p, cmp) - ord.begin();
int& total = attack ? ans[p.tribe][tribe_idx] : ans[tribe_idx][p.tribe];
total = above(p) ? b - m - bit.sum(m, b - 1) : bit.sum(0, m - 1) - b;
if (attack) {
total += above(p) ? bit.sum(a, m - 1) : a - m - bit.sum(m, a - 1);
} else {
total += above(p) ? a - bit.sum(0, a - 1) : bit.sum(a, ord.size() - 1);
}
}
}
void run_queries(const map<int, set<int>>& attacks, const map<int, set<int>>& attacked) {
vector<tuple<long long, int, bool>> queries;
const auto add_weighted_query = [&](const auto& q, const bool is_attack) {
const auto [tribe_idx, other] = q;
const long long weight = tribe_points[tribe_idx].size() * other.size();
queries.emplace_back(weight, tribe_idx, is_attack);
};
for (const auto& q : attacks) add_weighted_query(q, true);
for (const auto& q : attacked) add_weighted_query(q, false);
sort(queries.rbegin(), queries.rend());
for (const auto& [_, tribe_idx, is_attack] : queries) {
vector<Point> all_points;
const auto& other_tribes = (is_attack ? attacks : attacked).at(tribe_idx);
for (const int other_tribe_idx : other_tribes) {
int i = tribe_idx, j = other_tribe_idx;
if (!is_attack) swap(i, j);
if (ans[i].count(j)) continue;
for (const Point p : tribe_points[other_tribe_idx]) {
all_points.emplace_back(p);
}
ans[i][j] = 0;
}
sort(all_points.begin(), all_points.end());
// TODO: should it be !is_attack or is_attack??? fix this and the variable name
// and usage in the "query" method.
query(all_points, tribe_idx, !is_attack);
}
}
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int N, M, Q;
while (cin >> N >> M) {
tribe_points.assign(M + 1, vector<Point>());
order_by_b.assign(M + 1, vector<Point>());
ans.assign(M + 1, unordered_map<int, int>());
for (int i = 0; i < N; i++) {
Point p;
cin >> p.x >> p.y >> p.tribe;
tribe_points[p.tribe].push_back(p);
}
cin >> A.x >> A.y >> B.x >> B.y;
cin >> Q;
B = B - A;
for (int m = 1; m <= M; m++) {
vector<Point>& points = tribe_points[m];
for (Point& p : points) p = p - A;
for (Point& p : points) p = p - B;
sort(points.begin(), points.end(), cmp);
for (int i = 0; i < (int)points.size(); i++) points[i].idx = i;
order_by_b[m] = points;
for (Point& p : points) p = p + B;
sort(points.begin(), points.end());
}
map<int, set<int>> attacks, attacked;
vector<pair<int, int>> query_original_order;
while (Q--) {
int i, j;
cin >> i >> j;
attacks[i].emplace(j);
attacked[j].emplace(i);
query_original_order.emplace_back(i, j);
}
run_queries(attacks, attacked);
for (const auto& [i, j] : query_original_order) {
cout << ans[i][j] << '\n';
}
}
}
Compilation message
dragon2.cpp: In lambda function:
dragon2.cpp:84:16: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17'
84 | const auto [tribe_idx, other] = q;
| ^
dragon2.cpp: In function 'void run_queries(const std::map<int, std::set<int> >&, const std::map<int, std::set<int> >&)':
dragon2.cpp:94:20: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17'
94 | for (const auto& [_, tribe_idx, is_attack] : queries) {
| ^
dragon2.cpp: In function 'int main()':
dragon2.cpp:163:22: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17'
163 | for (const auto& [i, j] : query_original_order) {
| ^
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Incorrect |
2 ms |
604 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Incorrect |
20 ms |
1812 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Incorrect |
2 ms |
604 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |