Submission #956427

#TimeUsernameProblemLanguageResultExecution timeMemory
956427Dan4LifeRobot Contest (IOI23_robot)C++17
16 / 100
102 ms6008 KiB
#include "robot.h" #include <bits/stdc++.h> using namespace std; #define pb push_back #define sz(a) (int)a.size() #define all(a) begin(a),end(a) using ll = long long; using vi = vector<int>; using vll = vector<ll>; int boundary = -2, obstacle = -1, white = 0, yellow = 1, blue = 2, red = 3; string dir = "WSENHT"; int i, j, k, l, m; char get_dir(int col, vector<int> subset={1,2,3,4}){ int pos = 4; for(auto u : subset){ if(u==1 and j==col) pos=0; else if(u==2 and k==col) pos=1; else if(u==3 and l==col) pos=2; else if(u==4 and m==col) pos=3; } return dir[pos]; } bool exists_neighbour(int col, vector<int> subset={1,2,3,4}){ for(auto u : subset){ if(u==1 and j==col) return true; if(u==2 and k==col) return true; if(u==3 and l==col) return true; if(u==4 and m==col) return true; } return false; } void program_pulibot() { for(i = 0; i <= 3; i++){ for(j = -2; j <= 3; j++){ for(k = -2; k <= 3; k++){ for(l = -2; l <= 3; l++){ for(m = -2; m <= 3; m++){ if(k==boundary and l==boundary){ // final location, start coloring with yellow, go back to last blue set_instruction({i,j,k,l,m},yellow,get_dir(blue)); } else if(exists_neighbour(yellow)){ // if yellow somewhere, we are in the final phase // in this phase, we are going to remove all the extraneous colors if(exists_neighbour(red, {2,1})){ // firstly if there's red cell, go there while marking here as yellow // if i'm already on a red cell tho, paint it green set_instruction({i,j,k,l,m},yellow,get_dir(red,{2,1})); } else if(i==red){ set_instruction({i,j,k,l,m},white,get_dir(yellow)); } else if(exists_neighbour(blue)){ // if no red cell, but there are blue cells, go there set_instruction({i,j,k,l,m},yellow,get_dir(blue)); } else if(j==boundary and m==boundary){ // starting location we can terminate now set_instruction({i,j,k,l,m},yellow,'T'); } else{ // if we are in a blocked place already, clear it, traverse back set_instruction({i,j,k,l,m},white,get_dir(yellow)); } } else if(exists_neighbour(white,{2,3})){ // if still in the exploration phase and we can explore down or right: // go to the next unvisited position set_instruction({i,j,k,l,m},blue,get_dir(white,{2,3})); } else if(exists_neighbour(blue)){ // no where to go, mark as blocked, backtrack set_instruction({i,j,k,l,m},red,get_dir(blue)); } } } } } } }
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