This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
const int N = 1000006;
int n, q;
int a[N];
int t[N * 4];
void ubd(int tl, int tr, int l, int r, int y, int pos)
{
if (tl == l && tr == r)
{
t[pos] += y;
return;
}
int m = (tl + tr) / 2;
if (r <= m)
ubd(tl, m, l, r, y, pos * 2);
else if (l > m)
ubd(m + 1, tr, l, r, y, pos * 2 + 1);
else
{
ubd(tl, m, l, m, y, pos * 2);
ubd(m + 1, tr, m + 1, r, y, pos * 2 + 1);
}
}
int qry(int tl, int tr, int x, int pos)
{
if (tl == tr)
return t[pos];
int m = (tl + tr) / 2;
if (x <= m)
return t[pos] + qry(tl, m, x, pos * 2);
else
return t[pos] + qry(m + 1, tr, x, pos * 2 + 1);
}
int main()
{
//freopen("input2.txt", "r", stdin);
scanf("%d%d", &n, &q);
for (int i = 1; i <= n; ++i)
scanf("%d", &a[i]);
for (int i = 1; i < n; ++i)
{
ubd(1, N - 1, min(a[i], a[i + 1]), max(a[i], a[i + 1]), 1, 1);
}
while (q--)
{
int ty;
scanf("%d", &ty);
if (ty == 1)
{
int i, x;
scanf("%d%d", &i, &x);
if (i == 1)
ubd(1, N - 1, min(a[i], a[i + 1]), max(a[i], a[i + 1]), -1, 1);
else if (i == n)
ubd(1, N - 1, min(a[i], a[i - 1]), max(a[i], a[i - 1]), -1, 1);
else
{
ubd(1, N - 1, min(a[i], a[i + 1]), max(a[i], a[i + 1]), -1, 1);
ubd(1, N - 1, min(a[i], a[i - 1]), max(a[i], a[i - 1]), -1, 1);
}
a[i] = x;
if (i == 1)
ubd(1, N - 1, min(a[i], a[i + 1]), max(a[i], a[i + 1]), 1, 1);
else if (i == n)
ubd(1, N - 1, min(a[i], a[i - 1]), max(a[i], a[i - 1]), 1, 1);
else
{
ubd(1, N - 1, min(a[i], a[i + 1]), max(a[i], a[i + 1]), 1, 1);
ubd(1, N - 1, min(a[i], a[i - 1]), max(a[i], a[i - 1]), 1, 1);
}
}
else
{
int x;
scanf("%d", &x);
cout << qry(1, N - 1, x, 1) << endl;
}
}
return 0;
}
Compilation message (stderr)
game.cpp: In function 'int main()':
game.cpp:42:10: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d%d", &n, &q);
~~~~~^~~~~~~~~~~~~~~~
game.cpp:44:14: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d", &a[i]);
~~~~~^~~~~~~~~~~~~
game.cpp:52:14: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d", &ty);
~~~~~^~~~~~~~~~~
game.cpp:56:18: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d%d", &i, &x);
~~~~~^~~~~~~~~~~~~~~~
game.cpp:80:18: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d", &x);
~~~~~^~~~~~~~~~
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