#include <bits/stdc++.h>
#include "secret.h"
using namespace std;
#define int int64_t
struct Info {
int L, R, M;
vector<int> pre;
vector<int> suff;
};
map<int, Info> info_map; // layer ...
vector<int> a;
int N;
// int Secret(int x, int y) {
// return min(x, y);
// }
void dvc(int l, int r, int layer = 1) {
if(l == r) {
return;
}
int m = (l + r) / 2;
info_map[layer].pre.resize(m - l + 1);
info_map[layer].suff.resize(r - m); // (r - (m + 1) + 1)
info_map[layer].pre[m - l] = a[m];
for(int i = m - 1; i >= l; i--) info_map[layer].pre[i - l] = Secret(a[i], info_map[layer].pre[i - l + 1]);
info_map[layer].suff[0] = a[m + 1];
for(int i = m + 2; i <= r; i++) info_map[layer].suff[i - m - 1] = Secret(a[i], info_map[layer].suff[i - m - 2]);
info_map[layer].L = l;
info_map[layer].R = r;
info_map[layer].M = m;
dvc(l, m, 2 * layer);
dvc(m + 1, r, 2 * layer + 1);
}
void Init(int n, int A[]) {
N = n;
a.resize(n);
for(int i = 0; i < n; i++) a[i] = A[i];
dvc(0, n - 1);
}
int Query(int L, int R) {
// FIND THE CORRECT LAYER
if(L == R) return a[L];
int layer = 1;
while(true) {
if(L <= info_map[layer].M && info_map[layer].M <= R) {
return Secret(info_map[layer].pre[L - info_map[layer].L], info_map[layer].suff[R - info_map[layer].M - 1]);
} else if(L >= info_map[layer].M) {
layer = 2 * layer + 1; // go to right child
} else {
layer = 2 * layer; // go to left child ...
}
}
return 0;
}
// signed main() {
// int A[8] = {2, 4, 3, 1, 7, 6, 2, 4};
// Init(8, A);
// for(int i = 1; i <= 7; i++) {
// cout << info_map[i].L << ' ' << info_map[i].R << '\n';
// }
// vector<pair<int, int> > qs = {{0, 0}, {0, 1}, {1, 2}, {3, 5}, {5, 7}, {2, 5}};
// for(auto [a, b] : qs) {
// cout << Query(a, b) << '\n';
// }
// }
Compilation message
/usr/bin/ld: /tmp/cc85FbVC.o: in function `main':
grader-full.cpp:(.text.startup+0x2a8): undefined reference to `Init(int, int*)'
/usr/bin/ld: grader-full.cpp:(.text.startup+0x30b): undefined reference to `Query(int, int)'
collect2: error: ld returned 1 exit status