이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
// In the name of God
#include<bits/stdc++.h>
using namespace std;
#define pb push_back
#define fi first
#define se second
#define mp make_pair
typedef long long ll;
const int N = 1e6 + 5;
int n, m, q;
vector<pair<int, pair<int, int> > > E;
int lt[N], rt[N], par[N], sz[N];
pair<int, int> qr[N];
ll ps[N], c[N], ans[N];
int get(int v) {
return v == par[v] ? v : par[v] = get(par[v]);
}
void unite(int v, int u) {
v = get(v), u = get(u);
if (v == u)
return;
if (sz[v] > sz[u])
swap(v, u);
par[v] = u;
sz[u] = sz[v] + sz[u];
}
void reset() {
for (int i = 1; i <= n; i++)
par[i] = i, sz[i] = 1;
}
void solve() {
cin >> n >> m;
for (int i = 0; i < m; i++) {
int v, u, w; cin >> v >> u >> w;
E.pb(mp(w, mp(v, u)));
}
sort(E.begin(), E.end());
for (int i = 0; i < m; i++) {
reset();
for (int j = i - 1; j >= 0; j--) {
unite(E[j].se.fi, E[j].se.se);
if (get(E[i].se.fi) == get(E[i].se.se)) {
lt[i] = (E[i].fi + E[j].fi + 1) / 2;
break;
}
}
reset();
rt[i] = 1e9 + 10;
for (int j = i + 1; j < m; j++) {
unite(E[j].se.fi, E[j].se.se);
if (get(E[i].se.fi) == get(E[i].se.se)) {
rt[i] = (E[i].fi + E[j].fi) / 2 - (E[i].fi + E[j].fi + 1) % 2;
break;
}
}
//cout << E[i].se.fi << ' ' << E[i].se.se << ' ' << E[i].fi << " : " << lt[i] << ' ' << rt[i] << endl;
}
cin >> q;
for (int i = 0; i < q; i++) {
int x; cin >> x;
qr[i] = mp(x, i);
}
sort(qr, qr + q);
for (int i = 0; i < m; i++) {
int l = lower_bound(qr, qr + q, mp(lt[i], 0)) - qr;
int r = upper_bound(qr, qr + q, mp(rt[i], (int)1e9)) - qr;
int cur = lower_bound(qr, qr + q, mp(E[i].fi, 0)) - qr;
int w = E[i].fi;
ps[l] += w;
ps[cur] -= w + w;
ps[r] += w;
c[cur]++;
c[r]--;
}
for (int i = 0; i < q; i++) {
if (i) {
ps[i] += ps[i - 1];
c[i] += c[i - 1];
}
int x = qr[i].fi, j = qr[i].se;
ans[j] = 1ll * x * (2 * c[i] - (n - 1)) + ps[i];
}
for (int i = 0; i < q; i++)
cout << ans[i] << '\n';
}
int32_t main() {
ios::sync_with_stdio(0), cin.tie(0), cout.tie(0);
int tc = 1; // cin >> tc;
while (tc--) {
solve();
}
return 0;
}
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