#include<bit/stdc++.h>
using namespace std;
vector<int> link, sze;
struct Edge{
int node1;
int node2;
long double weight;
Edge(int a, int b, long double c){
node1=a;
node2=b;
weight=c;
}
};
bool operator<(const Edge& a, const Edge& b){
return a.weight<b.weight;
}
int find(int x){
while(x!=link[x]) x = link[x];
return x;
}
bool same(int a, int b){
return find(a)==find(b);
}
void unite(int a, int b){
if(sze[a]<sze[b]) swap(a, b);
link[b]=a;
sze[a]+=sze[b];
}
int main(){
int n;
cin >> n;
pair<long double, long double> arr[n];
for(int i=0; i<n; i++){
cin >> arr[i].first >> arr[i].second;
}
link.assign(n, 0);
sze.assign(n, 1);
for(int i=0; i<n; i++){
link[i]=i;
sze[i]=1;
}
vector<Edge> vect;
for(int i=0; i<n; i++){
for(int j=i+1; j<n; j++){
Edge temp(i, j, sqrt(pow(arr[i].first-arr[j].first, 2)+pow(arr[i].second-arr[j].second, 2))/2);
vect.push_back(temp);
}
}
sort(vect.begin(), vect.end());
int cnt = 0;
long double minn = 0;
for(int pos = 0; pos<vect.size() && cnt<n-1; pos++){
if(!same(vect[pos].node1, vect[pos].node2)){
unite(vect[pos].node1, vect[pos].node2);
minn = vect[pos].weight;
cnt++;
}
}
printf("%.10Lf\n", minn);
return 0;
}
Compilation message
odasiljaci.cpp:1:9: fatal error: bit/stdc++.h: No such file or directory
1 | #include<bit/stdc++.h>
| ^~~~~~~~~~~~~~
compilation terminated.