이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
const int N = 100100;
struct A {
int v;
ll w;
int p;
bool operator < (const A& o) const {
return w > o.w;
}
};
int n;
ll dis1[N], dis2[N], dis[N];
ll dp[2][N]; // from u -> p1 , from p2 -> v
bool vis[N];
vector<A> adj[N];
priority_queue<A> pq;
ll solve(int s, int t) {
memset(dis, 0x3f, sizeof dis);
memset(dp, 0x3f, sizeof dp);
memset(vis, 0, sizeof vis);
dis[s] = 0;
pq.push({ s, 0, 0 });
while (!pq.empty()) {
auto x = pq.top();
pq.pop();
int v = x.v, p = x.p;
ll w = x.w;
if (!vis[v]) {
dis[v] = w;
vis[v] = 1;
dp[0][v] = min(dis1[v], dp[0][p]);
dp[1][v] = min(dis2[v], dp[1][p]);
for (auto& x : adj[v]) {
if (dis[x.v] > dis[v] + x.w) {
pq.push({ x.v, dis[v] + x.w, v });
}
}
}
else if (w == dis[v]) {
if (dp[0][v] + dp[1][v] > min(dis1[v], dp[0][p]) + min(dis2[v], dp[1][p])) {
dp[0][v] = min(dis1[v], dp[0][p]);
dp[1][v] = min(dis2[v], dp[1][p]);
}
}
}
return dp[0][t] + dp[1][t];
}
int main() {
cin.tie(nullptr)->sync_with_stdio(false);
int m;
cin >> n >> m;
int s, t, u, v;
cin >> s >> t >> u >> v;
while (m--) {
int u, v, w;
cin >> u >> v >> w;
adj[u].push_back({ v, w });
adj[v].push_back({ u, w });
}
memset(dis1, 0x3f, sizeof dis1);
pq.push({ u, 0, 0 });
dis1[u] = 0;
while (!pq.empty()) {
auto x = pq.top();
pq.pop();
int v = x.v;
for (auto& x : adj[v]) {
if (dis1[x.v] > dis1[v] + x.w) {
dis1[x.v] = dis1[v] + x.w;
pq.push({ x.v, dis1[x.v], 0 });
}
}
}
memset(dis2, 0x3f, sizeof dis2);
pq.push({ v, 0, 0 });
dis2[v] = 0;
while (!pq.empty()) {
auto x = pq.top();
pq.pop();
int v = x.v;
for (auto& x : adj[v]) {
if (dis2[x.v] > dis2[v] + x.w) {
dis2[x.v] = dis2[v] + x.w;
pq.push({ x.v, dis2[x.v], 0 });
}
}
}
cout << min({ dis2[u], solve(s, t), solve(t, s) });
return 0;
}
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