# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
899673 | trMatherz | Happiness (Balkan15_HAPPINESS) | C++17 | 0 ms | 0 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
//#include <iostream> //cin, cout
#include "happiness.h"
/*
#include <fstream>
std::ifstream cin ("ex.in");
std::ofstream cout ("ex.out");
*/
// includes
#include <cmath>
#include <set>
#include <map>
#include <queue>
#include <string>
#include <vector>
#include <array>
#include <algorithm>
#include <numeric>
#include <iomanip>
#include <unordered_set>
#include <stack>
#include <ext/pb_ds/assoc_container.hpp>
#include <random>
#include <chrono>
//usings
using namespace std;
using namespace __gnu_pbds;
// misc
#define ll long long
#define pb push_back
#define pq priority_queue
#define ub upper_bound
#define lb lower_bound
template<typename T, typename U> bool emin(T &a, const U &b){ return b < a ? a = b, true : false; }
template<typename T, typename U> bool emax(T &a, const U &b){ return b > a ? a = b, true : false; }
typedef uint64_t hash_t;
// vectors
#define vi vector<int>
#define vvi vector<vi>
#define vvvi vector<vvi>
#define vpii vector<pair<int, int>>
#define vvpii vector<vector<pair<int, int>>>
#define vppipi vector<pair<int, pair<int, int>>>
#define vl vector<ll>
#define vvl vector<vl>
#define vvvl vector<vvl>
#define vpll vector<pair<ll, ll>>
#define vb vector<bool>
#define vvb vector<vb>
#define vs vector<string>
#define sz(x) (int)x.size()
#define rz(x,y) x.resize(y)
#define all(x) x.begin(), x.end()
// pairs
#define pii pair<int, int>
#define pll pair<ll, ll>
#define mp make_pair
#define f first
#define s second
// sets
#define si set<int>
#define sl set<ll>
#define ss set<string>
#define in insert
template <class T> using iset = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
// maps
#define mii map<int, int>
#define mll map<ll, ll>
// loops
#define FR(x, z, y) for (int x = z; x < y; x++)
#define FRe(x, z, y) FR(x, z, y + 1)
#define F(x, y) FR(x, 0, y)
#define Fe(x, y) F(x, y + 1)
#define A(x, y) for(auto &x : y)
struct Node {
ll l, r, v = 0;
Node *lc = nullptr, *rc = nullptr;
Node(ll tl, ll tr) : l(tl), r(tr) {}
void expand(){
if(!lc && l != r){
lc = new Node(l, (l + r) / 2);
rc = new Node((l + r) / 2 + 1, r);
}
}
void put(ll x, ll z){
if(r < x || x < l) return;
if(l == r && l == x) {v = z; return;}
expand();
v = lc->v + rc->v;
}
ll get(ll x, ll y){
if(r < x || l > y) return 0;
if(x <= l && r <= y) return v;
expand();
return lc->v + rc->v;
}
};
Node *root;
bool check(){
ll cur = 1, ma = root.v;
while(cur < ma){
ll t = root.get(0, cur);
if(t < cur) return false;
cur = t + 1;
}
return true;
}
bool init(int coinsCount, long long maxCoinSize, long long coins[]){
Node root = new Node(0, maxCoinSize - 1);
F(i, coinsCount) root.put(coins[i] - 1, coins[i]);
return check();
}
bool is_happy(int event, int coinsCount, long long coins[]){
F(i, coinsCount) root.put(coins[i] - 1, event * coins[i]);
return check();
}