Submission #898164

#TimeUsernameProblemLanguageResultExecution timeMemory
898164Faisal_SaqibGame (IOI13_game)C++17
63 / 100
2187 ms256000 KiB
#include "game.h" #include <iostream> #include <numeric> using namespace std; const int N=1e9; // int N; struct SegmentTree { long long gdc=0; int s,e; SegmentTree* next[2]; SegmentTree(int l,int r) { s=l; e=r; next[0]=next[1]=NULL; } long long get(int& l,int& r) { if(e<l or r<s) return 0; if(l<=s and e<=r) return gdc; long long ans=0; if(next[0]!=NULL) ans=gcd(ans,next[0]->get(l,r)); if(next[1]!=NULL) ans=gcd(ans,next[1]->get(l,r)); return ans; } void Update(int& l,long long& val) { if(s==e) { gdc=val; return; } if(l<=((s+e)/2)) { if(next[0]==NULL) next[0]=new SegmentTree(s,(s+e)/2); next[0]->Update(l,val); } else { if(next[1]==NULL) next[1]=new SegmentTree(1+((s+e)/2),e); next[1]->Update(l,val); } gdc=0; if(next[0]!=NULL) gdc=gcd(next[0]->gdc,gdc); if(next[1]!=NULL) gdc=gcd(next[1]->gdc,gdc); } }; struct SegmentTree2D { int s,e; SegmentTree* heavy; SegmentTree2D* next[2]; SegmentTree2D(int l,int r) { s=l; e=r; heavy=new SegmentTree(0,N-1); next[0]=next[1]=NULL; } long long get(int& sx,int& ex,int& sy,int& ey) { if(ex<s or e<sx) return 0; if(sx<=s and e<=ex) return heavy->get(sy,ey); long long ans=0; if(next[0]!=NULL) ans=gcd(ans,next[0]->get(sx,ex,sy,ey)); if(next[1]!=NULL) ans=gcd(ans,next[1]->get(sx,ex,sy,ey)); return ans; } void Update(int& l,int& r,long long& val) { if(s==e) { heavy->Update(r,val); return; } long long gdc=0; if(l<=((s+e)/2)) { if(next[0]==NULL) next[0]=new SegmentTree2D(s,(s+e)/2); next[0]->Update(l,r,val); } else { if(next[1]==NULL) next[1]=new SegmentTree2D(1+((s+e)/2),e); next[1]->Update(l,r,val); } if(next[0]!=NULL) gdc=gcd(gdc,next[0]->heavy->get(r,r)); if(next[1]!=NULL) gdc=gcd(gdc,next[1]->heavy->get(r,r)); heavy->Update(r,gdc); } }; SegmentTree2D* st; void init(int r, int c) { st=new SegmentTree2D(0,N-1); } void update(int p, int q, long long k) { st->Update(p,q,k); } long long calculate(int P, int Q, int U, int V) { return st->get(P,U,Q,V); }
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...