This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
/// eşq olsun bütün yaxşı oğlanlara
#include<bits/stdc++.h>
#include "wall.h"
#define ll long long
#define vl vector<ll>
#define pll pair<ll,ll>
#define in insert
#define fi first
#define se second
#define all(v) v.begin(), v.end()
using namespace std;
vector<array<ll, 2>> st;
const ll dh = 100000;
ll res[2000005];
void comp(ll x1, ll x2){
if(st[x1][0] >= st[x2][1]){
st[x2] = {st[x1][0], st[x1][0]};
}
else if(st[x1][1] <= st[x2][0]){
st[x2] = {st[x1][1], st[x1][1]};
}
else{
st[x2] = {max(st[x1][0], st[x2][0]), min(st[x1][1], st[x2][1])};
}
}
void push(ll v, ll l, ll r){
if(l == r){return ;}
comp(v, v*2);
comp(v, v*2+1);
st[v] = {0, dh};
}
void update(ll v, ll tl, ll tr, ll l, ll r, ll val, ll type){
if(tl > r || tr <l){return ;}
if(tl >= l && tr <= r){
if(tl == tr){
if(type == 1){
st[v][0] = max(st[v][0], val);
st[v][1] = st[v][0];
}
else{
st[v][0] = min(st[v][0], val);
st[v][1] = st[v][0];
}
return ;
}
if(type == 1){
st[v] = {val, dh};
}
else{
st[v] = {0, val};
}
push(v, tl, tr);
return ;
}
push(v, tl, tr);
ll tm = (tl+tr)>>1;
update(v*2, tl, tm, l, r, val, type);
update(v*2+1, tm+1, tr, l, r, val, type);
}
void trav(ll v, ll tl, ll tr){
if(tl > tr){
return ;
}
if(tl == tr){
res[tl - 1] = st[v][0];
return ;
}
push(v, tl, tr);
ll tm = (tl + tr)>>1;
trav(v*2, tl, tm);
trav(v*2+1, tm+1, tr);
}
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]){
ll i, j, sz, z = 0;
sz = 1;
while(sz < n){
sz *= 2;
}
st.assign(sz*2, {-1, 0});
for(i=0;i<k;i++){
update(1, 1, n, left[i] + 1, right[i] + 1, height[i], op[i]);
}
trav(1, 1, n);
for(i=0;i<n;i++){
finalHeight[i] = max(z, res[i]);
}
}
/*
10 6
1 1 8 4
0 4 9 1
0 3 6 5
1 0 5 3
1 2 2 5
0 6 7 0
*/
Compilation message (stderr)
wall.cpp: In function 'void buildWall(int, int, int*, int*, int*, int*, int*)':
wall.cpp:74:11: warning: unused variable 'j' [-Wunused-variable]
74 | ll i, j, sz, z = 0;
| ^
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