#include "wall.h"
#include <bits/stdc++.h>
using namespace std;
const int inf = 1e9;
struct Segtree{
struct Node{
int mn = inf, mx = 0;
void apply(int x, int type){
if(type == 1){
mn = max(mn, x);
mx = max(mx, x);
}else{
mn = min(mn, x);
mx = min(mx, x);
}
}
void calibrate(){
mn = inf, mx = 0;
}
};
vector<Node> t;
int n;
void init(int _n){
n = _n;
t.resize(4 * n);
}
void push(int x){
t[x * 2].apply(t[x].mx, 1);
t[x * 2].apply(t[x].mn, 2);
t[x * 2 + 1].apply(t[x].mx, 1);
t[x * 2 + 1].apply(t[x].mn, 2);
t[x].calibrate();
}
void upd(int x, int l, int r, int ql, int qr, int val, int type){
if(l > qr || ql > r) return;
if(ql <= l && r <= qr){
//cout << l << ' ' << r << ' ' << val << ' ' << type << endl;
t[x].apply(val, type);
// cout << t[x].mx << endl;
return;
}
push(x);
int m = (l + r) / 2;
upd(x * 2, l, m, ql, qr, val, type);
upd(x * 2 + 1, m + 1, r, ql, qr, val, type);
}
int get(int x, int l, int r, int ind){
if(l == r){
return t[x].mx;
}
push(x);
int m = (l + r) / 2;
if(ind <= m) return get(x * 2, l, m, ind);
else return get(x * 2 + 1, m + 1, r, ind);
}
//interface
void upd(int l, int r, int val, int type){
upd(1, 0, n - 1, l, r, val, type);
}
int get(int ind){
finish(1, 0, n - 1, ind);
}
};
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int ans[]){
Segtree t;
t.init(n);
for(int i = 0; i < k; i ++){
t.upd(left[i], right[i], height[i], op[i]);
}
for(int i = 0; i < n; i ++) ans[i] = t.get(i);
}
Compilation message
wall.cpp: In member function 'int Segtree::get(int)':
wall.cpp:73:5: error: 'finish' was not declared in this scope; did you mean 'finite'?
73 | finish(1, 0, n - 1, ind);
| ^~~~~~
| finite
wall.cpp:74:3: warning: no return statement in function returning non-void [-Wreturn-type]
74 | }
| ^