# |
Submission time |
Handle |
Problem |
Language |
Result |
Execution time |
Memory |
887839 |
2023-12-15T09:55:25 Z |
ad_red |
Tri (CEOI09_tri) |
C++17 |
|
1031 ms |
7028 KB |
#include <bits/stdc++.h>
#define endl "\n"
using namespace std;
using ll = long long;
struct Point{
ll x, y;
};
ll vp(Point a, Point b) {
return a.x * b.y - a.y * b.x;
}
ll sgn(Point a, Point b, Point c) {
// -1 if the order is A-B-C from left to right if B is the bottom point
// 1 or 0 otherwise
ll q = vp(Point{a.x - b.x, a.y - b.y}, Point{c.x - b.x, c.y - b.y});
return (q / abs(q));
}
bool operator<(Point a, Point b) {
return sgn(a, Point{0LL, 0LL}, b) == -1;
}
bool in_triangle(Point a, Point b, Point c, Point p) {
// assuming A-B-C
return (sgn(a, b, p) == -1 && sgn(c, b, p) == 1 && sgn(p, c, a) == -1);
}
bool cmp_hull(Point a, Point b) {
if (a.x == b.x) return a.y < b.y;
return a.x < b.x;
}
/*
Plan:
0. Sort all points by angle
1. Construct sqrt(n) convex hulls for all point sets
2. For each triangle, consider all sqrt(n) ranges of points already present
3. Check all points that are outside of the hulls manually
3.5 On both sides
4. For each complete range with a hull do a binary search on that hull:
5. Start with the leftmost (by the angle) point, end with the point anticlockwise on the convex hull
6. Check if the mid is in the triangle, if it is, then break. If we are moving further from the triangle by choosing a point to the right of the current one (cur_mid), then r = mid, else l = mid.
Claim: the total thing takes no more than 200 lines.
*/
vector<Point> points;
const ll sqrt_size = 600;
signed main() {
ll n, m;
cin >> n >> m;
for (ll i = 0; i < n; i++) {
ll x, y;
cin >> x >> y;
points.push_back(Point{x, y});
}
sort(points.begin(), points.end()); // the comparator is there
vector<vector<Point>> hulls(n);
for (ll i = 0; i < n; i++) {
hulls[i / sqrt_size].push_back(points[i]);
}
for (ll i = 0; i < n; i++) {
if (hulls[i].empty()) continue;
vector<Point> hull;
sort(hulls[i].begin(), hulls[i].end(), cmp_hull);
for (auto p : hulls[i]) {
while (hull.size() > 1 && sgn(p, hull[(ll)hull.size() - 2], hull.back()) == -1) {
hull.pop_back();
}
hull.push_back(p);
}
hulls[i] = hull;
// top convex hull only!
}
// end of hull processing
for (ll trn = 0; trn < m; trn++) {
// current triangle
Point a, b;
cin >> a.x >> a.y >> b.x >> b.y;
if (sgn(a, Point{0LL, 0LL}, b) >= 0) swap(a, b);
ll left_start = n - 1, right_end = 0;
// left_start - leftmost point that is in the angle
// right_end - leftmost point after the angle
{
ll l = 0;
ll r = n;
while (r - l > 1) {
ll mid = (l + r) / 2;
if (sgn(a, Point{0, 0}, points[mid]) >= 0) {
l = mid;
} else {
r = mid;
}
}
left_start = l;
}
{
ll l = 0;
ll r = n;
while (r - l > 1) {
ll mid = (l + r) / 2;
if (sgn(b, Point{0, 0}, points[mid]) >= 0) {
l = mid;
} else {
r = mid;
}
}
right_end = r;
}
if (left_start >= right_end) {
cout << "N" << endl;
continue;
}
bool flag = false;
if (right_end - left_start <= sqrt_size) {
for (ll i = left_start; i < right_end; i++) {
if (in_triangle(a, Point{0, 0}, b, points[i])) {
flag = true;
break;
}
}
if (flag) {
cout << "Y" << endl;
} else {
cout << "N" << endl;
}
continue;
}
flag = false;
while (left_start % sqrt_size != 0) {
if (in_triangle(a, Point{0, 0}, b, points[left_start])) {
flag = true;
}
left_start++;
}
while (right_end - 1 > left_start && right_end % sqrt_size != 0) {
right_end--;
if (in_triangle(a, Point{0, 0}, b, points[right_end])) {
flag = true;
}
}
flag = false;
for (ll i = left_start / sqrt_size; i < right_end / sqrt_size; i++) {
// convex hull processing
ll l = 0;
ll r = (ll)hulls[i].size();
while (r - l > 1) {
ll mid = (r + l) / 2;
if (in_triangle(a, Point{0, 0}, b, hulls[i][mid])) {
flag = true;
break;
}
if (mid + 1 == hulls[i].size() || !in_triangle(a, Point{0, 0}, b, hulls[i][mid + 1]) && sgn(hulls[i][mid + 1], a, hulls[i][mid]) == -1) {
r = mid;
} else {
l = mid;
}
}
for (ll j = (l - 3 + hulls[i].size()) % hulls[i].size(); j <= (r + 3 + hulls[i].size()) % hulls[i].size(); j++) {
if (in_triangle(a, Point{0, 0}, b, hulls[i][j])) {
flag = true;
break;
}
}
if (flag) break;
}
if (flag) {
cout << "Y" << endl;
} else {
cout << "N" << endl;
}
}
return 0;
}
Compilation message
tri.cpp: In function 'int main()':
tri.cpp:196:21: warning: comparison of integer expressions of different signedness: 'll' {aka 'long long int'} and 'std::vector<Point>::size_type' {aka 'long unsigned int'} [-Wsign-compare]
196 | if (mid + 1 == hulls[i].size() || !in_triangle(a, Point{0, 0}, b, hulls[i][mid + 1]) && sgn(hulls[i][mid + 1], a, hulls[i][mid]) == -1) {
| ~~~~~~~~^~~~~~~~~~~~~~~~~~
tri.cpp:196:94: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
196 | if (mid + 1 == hulls[i].size() || !in_triangle(a, Point{0, 0}, b, hulls[i][mid + 1]) && sgn(hulls[i][mid + 1], a, hulls[i][mid]) == -1) {
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
tri.cpp:203:66: warning: comparison of integer expressions of different signedness: 'll' {aka 'long long int'} and 'long long unsigned int' [-Wsign-compare]
203 | for (ll j = (l - 3 + hulls[i].size()) % hulls[i].size(); j <= (r + 3 + hulls[i].size()) % hulls[i].size(); j++) {
| ~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
3 ms |
348 KB |
Output isn't correct |
2 |
Incorrect |
3 ms |
504 KB |
Output isn't correct |
3 |
Incorrect |
117 ms |
2340 KB |
Output isn't correct |
4 |
Incorrect |
330 ms |
3620 KB |
Output isn't correct |
5 |
Incorrect |
1031 ms |
6980 KB |
Output isn't correct |
6 |
Incorrect |
678 ms |
5688 KB |
Output isn't correct |
7 |
Incorrect |
863 ms |
6788 KB |
Output isn't correct |
8 |
Incorrect |
325 ms |
6080 KB |
Output isn't correct |
9 |
Incorrect |
358 ms |
6332 KB |
Output isn't correct |
10 |
Incorrect |
402 ms |
7028 KB |
Output isn't correct |