This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
class SegTree {
struct Node {
int level;
int edit;
Node *lc, *rc;
Node(int level, int edit, Node *lc, Node *rc) :
level(level), edit(edit), lc(lc), rc(rc) { }
};
vector<Node*> roots;
int size;
int idx;
Node* build(int nb, int ne) {
if (nb + 1 == ne) return new Node(INT_MAX, false, NULL, NULL);
Node *lc = build(nb, (nb + ne) / 2);
Node *rc = build((nb + ne) / 2, ne);
return new Node(INT_MAX, false, lc, rc);
}
int find_op(int level, Node *node, int nb, int ne) {
if (nb + 1 == ne) return nb;
if (node->rc->level < level) return find_op(level, node->rc, (nb + ne) / 2, ne);
return find_op(level, node->lc, nb, (nb + ne) / 2);
}
Node *copy(int l, int r, Node *source, Node *target, int nb, int ne) {
if (ne <= l || nb >= r) return target;
if (l <= nb && ne <= r) return source;
Node *lc = copy(l, r, source->lc, target->lc, nb, (nb + ne) / 2);
Node *rc = copy(l, r, source->rc, target->rc, (nb + ne) / 2, ne);
return new Node(min(lc->level, rc->level), rc->edit ?: lc->edit, lc, rc);
}
Node *update(int pos, int op, Node *node, int nb, int ne) {
if (ne <= pos || nb > pos) return node;
if (nb + 1 == ne)
return new Node(op < 0 ? -op : 0, op > 0 ? op : 0, NULL, NULL);
Node *lc = node->lc;
Node *rc = node->rc;
if (pos >= (nb + ne) / 2) rc = update(pos, op, node->rc, (nb + ne) / 2, ne);
else lc = update(pos, op, node->lc, nb, (nb + ne) / 2);
return new Node(min(lc->level, rc->level), rc->edit ?: lc->edit, lc, rc);
}
public:
int apply(int op) {
if (op > 0) {
roots.push_back(update(idx, op, roots.back(), 0, size));
} else {
int undone = find_op(-op, roots.back(), 0, size);
Node *temp = copy(0, undone + 1, roots[undone], roots.back(), 0, size);
roots.push_back(update(idx, op, temp, 0, size));
}
idx++;
return roots.back()->edit;
}
SegTree(int size) : size(size), idx(0) {
roots.push_back(build(0, size));
}
};
int main() {
ios_base::sync_with_stdio(false); cin.tie(NULL);
int n; cin >> n;
SegTree segtree(n);
while (n--) {
int a; cin >> a;
cout << segtree.apply(a) << '\n';
}
}
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