Submission #883691

#TimeUsernameProblemLanguageResultExecution timeMemory
883691Sokol080808Simple game (IZhO17_game)C++17
100 / 100
41 ms6860 KiB
#ifdef ONPC
    #define _GLIBCXX_DEBUG
#endif

#pragma GCC optimize("O3")
#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,avx2,fma")
#pragma GCC optimize("unroll-loops")

#include <bits/stdc++.h>
#include <malloc.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>

using namespace __gnu_pbds;
using namespace std;

#define sz(x) (int)x.size()
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()

using ll = long long;
using ull = unsigned long long;
using ld = long double;

template<typename T1, typename T2> istream& operator>>(istream& in, pair<T1, T2>& p) {in >> p.first >> p.second; return in;}
template<typename T1, typename T2> ostream& operator<<(ostream& out, pair<T1, T2>& p) {out << p.first << ' ' << p.second; return out;}
template<typename T> istream& operator>>(istream& in, vector<T>& v) {for (auto& x : v) in >> x; return in;}
template<typename T> ostream& operator<<(ostream& out, vector<T>& v) {for (auto& x : v) out << x << ' '; return out;}
template<typename T> ostream& operator<<(ostream& out, set<T>& v) {for (auto& x : v) out << x << ' '; return out;}
template<typename T> ostream& operator<<(ostream& out, multiset<T>& v) {for (auto& x : v) out << x << ' '; return out;}

const int MAX_INT = 2147483647;
const double pi = acos(-1.0);
const int mod = 1e9 + 7;

mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());

struct Fenwick {
    vector<int> t;
    int SIZE;

    Fenwick(int n): SIZE(n) {
        t.assign(SIZE, 0);
    }

    int sum(int ind) {
        int res = 0;
        for (int i = ind; i < SIZE; i = (i | (i + 1))) res += t[i];
        return res;
    }

    void inc(int r, ll delta) {
        ll res = 0;
        for (; r >= 0; r = (r & (r + 1)) - 1) t[r] +=delta;
    }

    void inc(int l, int r, int delta) {
        inc(r, delta);
        inc(l - 1, -delta);
    }
};

signed main() {
    ios_base::sync_with_stdio(false);
    cin.tie(nullptr);

    int n, m;
    cin >> n >> m;
    vector<int> h(n);
    for (int i = 0; i < n; i++) cin >> h[i];

    Fenwick f(1000001);

    auto add = [&](int x, int y) {
        if (x > y) swap(x, y);
        f.inc(x, y, 1);
    };

    auto del = [&](int x, int y) {
        if (x > y) swap(x, y);
        f.inc(x, y, -1);
    };

    for (int i = 0; i + 1 < n; i++) add(h[i], h[i + 1]);

    for (int i = 0; i < m; i++) {
        int t;
        cin >> t;
        if (t == 1) {
            int id, nh;
            cin >> id >> nh;
            id--;
            if (id - 1 >= 0) del(h[id - 1], h[id]);
            if (id + 1 < n) del(h[id], h[id + 1]);
            h[id] = nh;
            if (id - 1 >= 0) add(h[id - 1], h[id]);
            if (id + 1 < n) add(h[id], h[id + 1]);
        } else {
            int H;
            cin >> H;
            cout << f.sum(H) << '\n';
        }
    }

    return 0;
}

Compilation message (stderr)

game.cpp: In member function 'void Fenwick::inc(int, ll)':
game.cpp:53:12: warning: unused variable 'res' [-Wunused-variable]
   53 |         ll res = 0;
      |            ^~~
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