#include <bits/stdc++.h>
using namespace std;
#define sp << " " <<
#define int long long
#define vi vector<int>
#define F(xxx,yyy) for (int xxx=1;xxx<=yyy;xxx++)
#define pii pair<int,int>
const int N = 21;
vi dad(N);
int find(int x) {
if (x == dad[x]) return x;
return dad[x] = find(dad[x]);
}
void unite(int x,int y) {
dad[find(x)] = find(y);
}
void solve() {
int n,k;
cin >> n >> k;
int a[n+1][n+1];
F(i,n) {
F(j,n) cin >> a[i][j];
}
for (int i=1;i<=n;i++) {
for (int j=1;j<=n;j++) {
for (int m=1;m<=n;m++) {
a[i][j] = min(a[i][j],a[i][m]+a[m][j]);
}
}
}
int lim = (1<<n);
int ans = 2e18;
for (int mask = 0;mask<lim;mask++) {
if (__builtin_popcountll(mask) != k) continue;
priority_queue<pair<int,pii>,vector<pair<int,pii>>,greater<pair<int,pii>>> edg;
F(i,n) dad[i] = i;
for (int j=1;j<=n;j++) {
for (int j2=1;j2<=n;j2++) {
edg.push({a[j][j2],{j,j2}});
if (mask&(1<<(j2-1))) {
if (mask&(1<<(j-1))) unite(j,j2);
}
}
}
int cc = 0;
int ansy = 0;
while (edg.size()) {
auto f = edg.top();
edg.pop();
if (find(f.second.first) == find(f.second.second)) continue;
ansy+=f.first;
unite(f.second.first,f.second.second);
if (mask == 18) {
//cout << "United:" << f.second.first sp f.second.second << "for " <<f.first <<endl;
}
cc++;
}
ans = min(ans,ansy);
}
cout << ans << endl;
}
signed main() {
ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0);
#ifdef Local
freopen("in","r",stdin);
freopen("out","w",stdout);
#endif
int t = 1;
//cin >> t;
F(i,t) solve();
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
0 ms |
344 KB |
Output is correct |
2 |
Incorrect |
0 ms |
348 KB |
Output isn't correct |
3 |
Incorrect |
1 ms |
348 KB |
Output isn't correct |
4 |
Incorrect |
1 ms |
348 KB |
Output isn't correct |
5 |
Incorrect |
17 ms |
348 KB |
Output isn't correct |
6 |
Incorrect |
13 ms |
464 KB |
Output isn't correct |
7 |
Incorrect |
87 ms |
436 KB |
Output isn't correct |
8 |
Incorrect |
155 ms |
344 KB |
Output isn't correct |
9 |
Incorrect |
22 ms |
344 KB |
Output isn't correct |
10 |
Incorrect |
1422 ms |
456 KB |
Output isn't correct |