Submission #871131

#TimeUsernameProblemLanguageResultExecution timeMemory
871131HuyQuang_re_ZeroGame (IOI13_game)C++14
63 / 100
1121 ms256000 KiB
#include <bits/stdc++.h> #define ll long long #define db long double #define II pair <ll,ll> #define III pair <ll,II> #define IV pair <vector <int>,vector <int> > #define fst first #define snd second #define BIT(x,i) ((x>>i)&1) #define pi acos(-1) #define to_radian(x) (x*pi/180.0) #define to_degree(x) (x*180.0/pi) #define Log(x) (31-__builtin_clz((int)x)) #define LogLL(x) (63-__builtin_clzll((ll)x)) #include "game.h" using namespace std; int n,m,q; ll x,y,k,type; ll GCD(ll a,ll b) { return (a==0 && b==0) ? 0 : __gcd(a,b); } struct _1D_node { _1D_node *left,*right; ll res=0; void comp() { res=GCD(left==NULL ? 0 : left->res,right==NULL ? 0 : right->res); } }; _1D_node *get_left(_1D_node *u) { return (u==NULL) ? NULL : u->left; } _1D_node *get_right(_1D_node *u) { return (u==NULL) ? NULL : u->right; } ll get_res(_1D_node *u) { return (u==NULL) ? 0 : u->res; } _1D_node *_1D_update(_1D_node *u,int l,int r,int y,ll k) { if(u==NULL) u=new _1D_node(); if(l==r) { u->res=k; return u; } int mid=(l+r)>>1; if(y<=mid) u->left=_1D_update(u->left,l,mid,y,k); else u->right=_1D_update(u->right,mid+1,r,y,k); u->comp(); return u; } ll _1D_get(_1D_node *u,int l,int r,int y1,int y2) { if(u==NULL) return 0; if(y1<=l && r<=y2) return u->res; int mid=(l+r)>>1; if(y2<=mid) return _1D_get(u->left,l,mid,y1,y2); if(y1>mid) return _1D_get(u->right,mid+1,r,y1,y2); return GCD(_1D_get(u->left,l,mid,y1,mid),_1D_get(u->right,mid+1,r,mid+1,y2)); } _1D_node *_1D_comp(_1D_node *u,_1D_node *left,_1D_node *right,int l,int r,int y) { if(u==NULL) u=new _1D_node(); u->res=GCD(get_res(left),get_res(right)); if(l==r) return u; int mid=(l+r)>>1; if(y<=mid) u->left=_1D_comp(u->left,get_left(left),get_left(right),l,mid,y); else u->right=_1D_comp(u->right,get_right(left),get_right(right),mid+1,r,y); return u; } struct _2D_node { _2D_node *left,*right; _1D_node *Tree; } *_2D_root; _1D_node *get_Tree(_2D_node *u) { return (u==NULL ? NULL : u->Tree); } _2D_node *_2D_update(_2D_node *u,int l,int r,int x,int y,ll k) { if(u==NULL) u=new _2D_node(); if(l==r) { u->Tree=_1D_update(u->Tree,1,m,y,k); return u; } int mid=(l+r)>>1; if(x<=mid) u->left=_2D_update(u->left,l,mid,x,y,k); else u->right=_2D_update(u->right,mid+1,r,x,y,k); u->Tree=_1D_comp(u->Tree,get_Tree(u->left),get_Tree(u->right),1,m,y); return u; } ll _2D_get(_2D_node *u,int l,int r,int x1,int y1,int x2,int y2) { if(u==NULL) return 0; if(x1<=l && r<=x2) return _1D_get(u->Tree,1,m,y1,y2); int mid=(l+r)>>1; if(x2<=mid) return _2D_get(u->left,l,mid,x1,y1,x2,y2); if(x1>mid) return _2D_get(u->right,mid+1,r,x1,y1,x2,y2); return GCD(_2D_get(u->left,l,mid,x1,y1,mid,y2),_2D_get(u->right,mid+1,r,mid+1,y1,x2,y2)); } void init(int _n,int _m) { n=_n; m=_m; } void update(int x,int y,ll k) { _2D_root=_2D_update(_2D_root,1,n,x+1,y+1,k); } ll calculate(int x1,int y1,int x2,int y2) { return _2D_get(_2D_root,1,n,x1+1,y1+1,x2+1,y2+1); } /* int main() { freopen("game.inp","r",stdin); freopen("game.out","w",stdout); ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); cin>>n>>m>>q; init(n,m); while(cin>>type) if(type==1) cin>>x>>y>>k,update(x,y,k); else { int x1,y1,x2,y2; cin>>x1>>y1>>x2>>y2; cout<<calculate(x1,y1,x2,y2)<<'\n'; } } */
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