이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
using namespace std;
#define mid ((l + r) >> 1)
bool intersect (pair <int, int> a, pair <int, int> b) {
return !(a.second < b.first || b.second < a.first);
}
const int MAXN = 2e5 + 25;
const int MAXL = 1e9 + 25;
const int MAXN2 = 5e5 + 25;
struct SegmentTree {
int tree[MAXN2], lazy[MAXN2];
int tl[MAXN2], tr[MAXN2];
int cnt = 1;
void init () {
for (int i = 1; i < MAXN2; i++) {
tl[i] = tr[i] = lazy[i] = -1;
}
}
void ext (int node) {
if (tl[node] == -1) tl[node] = ++cnt;
if (tr[node] == -1) tr[node] = ++cnt;
}
void prop (int l, int r, int node) {
if (lazy[node] == -1) return;
if (l != r) {
ext(node);
lazy[tl[node]] = lazy[node];
lazy[tr[node]] = lazy[node];
}
tree[node] = lazy[node];
lazy[node] = -1;
}
void update (int l, int r, int a, int b, int c, int node) {
prop(l, r, node);
if (l > b || r < a) return;
if (l >= a && r <= b) {
lazy[node] = c;
prop(l, r, node);
return;
}
update(l, mid, a, b, c, tl[node]);
update(mid + 1, r, a, b, c, tr[node]);
tree[node] = min(tree[tl[node]], tree[tr[node]]);
}
int get (int l, int r, int a, int b, int node) {
prop(l, r, node);
if (l > b || r < a) return 1e9;
if (l >= a && r <= b) return tree[node];
return min(get(l, mid, a, b, tl[node]), get(mid + 1, r, a, b, tr[node]));
}
} cur;
pair <int, int> arr[MAXN];
int nxt[MAXN];
int main () {
ios::sync_with_stdio(0);
cin.tie(0);
int n;
cin >> n;
for (int i = 1; i <= n; i++) cin >> arr[i].first >> arr[i].second;
arr[n + 1].first = 1; arr[n + 1].second = 1e9;
cur.init(); cur.update(1, MAXL, -MAXL, MAXL, n + 1, 1);
for (int i = n; i >= 1; i--) {
nxt[i] = cur.get(1, MAXL, arr[i].first, arr[i].second, 1);
cur.update(1, MAXL, arr[i].first, arr[i].second, i, 1);
}
int q;
cin >> q;
while (q--) {
int l, r;
cin >> l >> r;
int dp[n + 1] = {};
for (int i = r; i >= l; i--) {
if (nxt[i] > r) {
dp[i] = 1;
} else {
dp[i] = 1 + dp[nxt[i]];
}
}
cout << dp[l] << '\n';
}
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |