Submission #838481

#TimeUsernameProblemLanguageResultExecution timeMemory
838481ForestedPolitical Development (BOI17_politicaldevelopment)C++17
16 / 100
3071 ms524288 KiB
#ifndef LOCAL #define FAST_IO #endif // ============ #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <cmath> #include <iomanip> #include <iostream> #include <list> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <stack> #include <string> #include <tuple> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i) #define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32)(n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using i32 = signed int; using i64 = signed long long; using f64 = double; using f80 = long double; template <typename T> using Vec = vector<T>; template <typename T> bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template <typename T> bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } #ifdef INT128 using u128 = __uint128_t; using i128 = __int128_t; istream &operator>>(istream &is, i128 &x) { i64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, i128 x) { os << (i64)x; return os; } istream &operator>>(istream &is, u128 &x) { u64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, u128 x) { os << (u64)x; return os; } #endif [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; struct SetUpIO { SetUpIO() { #ifdef FAST_IO ios::sync_with_stdio(false); cin.tie(nullptr); #endif cout << fixed << setprecision(15); } } set_up_io; // ============ #ifdef DEBUGF #else #define DBG(x) (void)0 #endif int main() { i32 n, k; cin >> n >> k; Vec<Vec<i32>> edge(n, Vec<i32>(n, 0)); Vec<i32> deg(n); REP(i, n) { cin >> deg[i]; REP(j, deg[i]) { i32 v; cin >> v; edge[i][v] = 1; } } priority_queue<pair<i32, i32>, Vec<pair<i32, i32>>, greater<>> pq; REP(i, n) { pq.emplace(deg[i], i); } Vec<i32> alive(n, 1); i32 ans = 0; while (!pq.empty()) { auto [_, v] = pq.top(); pq.pop(); if (!alive[v]) { continue; } Vec<i32> lis; REP(u, n) { if (alive[u] && edge[v][u]) { lis.push_back(u); } } i32 d = (i32)lis.size(); REP(st, 1 << d) { bool ok = true; REP(i, d) { if (!(st & (1 << i))) { continue; } REP(j, i) { if (!(st & (1 << j))) { continue; } if (!edge[lis[i]][lis[j]]) { ok = false; } } } if (ok) { chmax(ans, __builtin_popcount(st) + 1); } } alive[v] = 0; REP(u, n) { if (alive[u]) { pq.emplace(--deg[u], u); } } } cout << ans << '\n'; }
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