# |
Submission time |
Handle |
Problem |
Language |
Result |
Execution time |
Memory |
838229 |
2023-08-26T11:35:20 Z |
lohacho |
Game (IOI13_game) |
C++14 |
|
1 ms |
340 KB |
#include "game.h"
#include <bits/stdc++.h>
#pragma GCC optimize("O3")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")
using namespace std;
int R, C;
struct Node1{
long long val;
int l, r, pos;
Node1(){
l = r = pos = -1;
val = 0;
}
};
struct Node2{
int l, r, oid;
Node2(){
l = r = oid = -1;
}
};
vector<Node1> tr1;
vector<Node2> tr2;
int newNode1(){
int t = (int)tr1.size();
tr1.push_back(Node1());
return t;
}
int newNode2(){
int t = (int)tr2.size();
tr2.push_back(Node2());
return t;
}
void push1(int x, int s, int e, int py, long long val){
if(s == e){
tr1[x].val = val;
return;
}
int m = s + e >> 1;
if(tr1[x].pos != -1){
if(tr1[x].pos <= m){
tr1[x].l = newNode1();
tr1[tr1[x].l].val = tr1[x].val;
tr1[tr1[x].l].pos = tr1[x].pos;
}
else{
tr1[x].r = newNode1();
tr1[tr1[x].r].val = tr1[x].val;
tr1[tr1[x].r].pos = tr1[x].pos;
}
tr1[x].pos = -1;
}
// cout << "P1 " << x << ' ' << s << ' ' << e << ' ' << py << ' ' << val << endl;
if(py <= m){
if(tr1[x].l == -1){
tr1[x].l = newNode1();
tr1[tr1[x].l].val = val;
tr1[tr1[x].l].pos = py;
}
else{
push1(tr1[x].l, s, m, py, val);
}
}
else{
if(tr1[x].r == -1){
tr1[x].r = newNode1();
tr1[tr1[x].r].val = val;
tr1[tr1[x].r].pos = py;
}
else{
push1(tr1[x].r, m + 1, e, py, val);
}
}
long long v = 0;
if(tr1[x].l != -1) v = tr1[tr1[x].l].val;
if(tr1[x].r != -1) v = __gcd(v, tr1[tr1[x].r].val);
// cout << "P1 " << v << endl;
tr1[x].val = v;
}
long long query1(int x, int s, int e, int fs, int fe){
if(fe < s || fs > e) return 0;
if(fs <= s && fe >= e) return tr1[x].val;
if(tr1[x].pos != -1){
if(fs <= tr1[x].pos && tr1[x].pos <= fe) return tr1[x].val;
return 0;
}
int m = s + e >> 1;
long long rv = 0;
if(tr1[x].l != -1) rv = query1(tr1[x].l, s, m, fs, fe);
if(tr1[x].r != -1) rv = __gcd(rv, query1(tr1[x].r, m + 1, e, fs, fe));
return rv;
}
void push2(int x, int s, int e, int px, int py, long long pval){
if(tr2[x].oid == -1) tr2[x].oid = newNode1();
if(s == e){
push1(tr2[x].oid, 0, C - 1, py, pval);
return;
}
int m = s + e >> 1;
if(px <= m){
if(tr2[x].l == -1) tr2[x].l = newNode2();
push2(tr2[x].l, s, m, px, py, pval);
}
else{
if(tr2[x].r == -1) tr2[x].r = newNode2();
push2(tr2[x].r, m + 1, e, px, py, pval);
}
long long v = 0;
if(tr2[x].l != -1) v = query1(tr2[tr2[x].l].oid, 0, C - 1, py, py);
if(tr2[x].r != -1) v = __gcd(v, query1(tr2[tr2[x].r].oid, 0, C - 1, py, py));
// cout << x << ' ' << s << ' ' << e << ' ' << v << endl;
push1(tr2[x].oid, 0, C - 1, py, v);
}
long long query2(int x, int s, int e, int fxs, int fxe, int fys, int fye){
if(fxe < s || fxs > e) return 0;
if(fxs <= s && fxe >= e){
return query1(tr2[x].oid, 0, C - 1, fys, fye);
}
int m = s + e >> 1;
long long rv = 0;
if(tr2[x].l != -1) rv = query2(tr2[x].l, s, m, fxs, fxe, fys, fye);
if(tr2[x].r != -1) rv = __gcd(rv, query2(tr2[x].r, m + 1, e, fxs, fxe, fys, fye));
return rv;
}
void init(int R_, int C_) {
R = R_;
C = C_;
newNode2();
tr2[0].oid = newNode1();
}
void update(int P, int Q, long long K) {
push2(0, 0, R - 1, P, Q, K);
}
long long calculate(int P, int Q, int U, int V) {
return query2(0, 0, R - 1, P, U, Q, V);
}
Compilation message
game.cpp: In function 'void push1(int, int, int, int, long long int)':
game.cpp:47:15: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
47 | int m = s + e >> 1;
| ~~^~~
game.cpp: In function 'long long int query1(int, int, int, int, int)':
game.cpp:100:15: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
100 | int m = s + e >> 1;
| ~~^~~
game.cpp: In function 'void push2(int, int, int, int, int, long long int)':
game.cpp:115:15: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
115 | int m = s + e >> 1;
| ~~^~~
game.cpp: In function 'long long int query2(int, int, int, int, int, int, int)':
game.cpp:140:15: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
140 | int m = s + e >> 1;
| ~~^~~
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Runtime error |
1 ms |
340 KB |
Execution killed with signal 11 |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Runtime error |
1 ms |
340 KB |
Execution killed with signal 6 |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Runtime error |
1 ms |
340 KB |
Execution killed with signal 11 |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Runtime error |
1 ms |
340 KB |
Execution killed with signal 11 |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
0 ms |
336 KB |
Output is correct |
2 |
Runtime error |
1 ms |
340 KB |
Execution killed with signal 11 |
3 |
Halted |
0 ms |
0 KB |
- |