Submission #836035

#TimeUsernameProblemLanguageResultExecution timeMemory
836035definitelynotmeeWombats (IOI13_wombats)C++17
Compilation error
0 ms0 KiB
//#include "grader.c" #include"wombats.h" #include <bits/stdc++.h> #define all(x) x.begin(), x.end() #define ff first #define ss second using namespace std; using ll = long long; using pii = pair<int,int>; template<typename T> using matrix = vector<vector<T>>; const int INF = 1e9; const int MAXN = 200; template<typename T> using mat = array<array<int,MAXN>,MAXN>; struct matriz{ mat<int> v; int n; matriz(int sz = 0, int val = INF){ n = sz; for(int i = 0; i < n; i++){ fill(v[i].begin(), v[i].begin()+n,val); } } matriz operator*(matriz & other){ matriz ret(n); auto solve =[&](int source, int l, int r, int optl, int optr, auto solve) -> void { if(r < l) return; int m = (l+r)>>1; int opt = optl; for (int i = optl+1; i <= optr; i++) opt = min(opt,i,[&](int a, int b){ return v[source][a]+other.v[a][m] < v[source][b]+other.v[b][m]; }); ret.v[source][m] = min(INF,v[source][opt]+other.v[opt][m]); solve(source,m+1,r,opt,optr,solve); solve(source,l,m-1,optl,opt,solve); }; for(int i = 0; i < n; i++) solve(i,0,n-1,0,n-1,solve); // for(int i = 0; i < n; i++){ // for(int j = 0; j < n; j++){ // for(int k = 0; k < n; k++){ // ret.v[i][j] = min(v[i][k]+other.v[k][j], ret.v[i][j]); // } // } // } return ret; } void swap(matriz& other){ v.swap(other.v); } }; struct SegTree{ vector<matriz> tree; int sz, q; matriz val; SegTree(int n = 0, int m = 0){ sz = n; tree = vector<matriz>(4*n,matriz(m)); } void update(int id, int l, int r){ if(l > q || r < q) return; if(l == q && r == q){ tree[id] = val; return; } int e = id*2+1, d = id*2+2, m =(l+r)>>1; update(e,l,m); update(d,m+1,r); tree[id] = tree[e]*tree[d]; } void makeupd(int id, matriz v){ val = v; q = id; update(0,0,sz-1); } }st; int n, m; int len, bct; matrix<int> hor; matrix<int> ver; matriz build_in_row(int linha){ matriz ret(m,0); for(int j = 0; j < m; j++){ int cur = 0; for(int k = j; k < m-1; k++){ cur+=hor[linha][k]; ret.v[j][k+1] = ret.v[k+1][j] = cur; } } return ret; } matriz build_next(int linha, matriz& antes, matriz& depois){ matriz col(m); for(int i = 0; i < m; i++) col.v[i][i] = ver[linha][i]; return antes*col*depois; } void buildblock(int bid){ int l = bid*len, r = min((bid+1)*len,n); matriz antes = build_in_row(l), depois(m); matriz res(m,INF); for(int i = 0; i < m; i++) res.v[i][i] = 0; for(int i = l; i < r; i++){ depois = build_in_row(i+1); matriz cur = build_next(i,antes,depois); res = res*cur; antes.swap(depois); } st.makeupd(bid,res); // cerr << l << ' ' << r << ":\n"; // for(int i = 0; i < m; i++){ // for(int j = 0; j < m; j++){ // cerr << res.v[i][j] << ' '; // } // cerr << '\n'; // } } void init(int R, int C, int H[5000][200], int V[5000][200]) { // cerr << "ok" << endl; n = R; m = C; // cerr << n << ' ' << m << endl; hor = matrix<int>(n,vector<int>(m-1)); ver = matrix<int>(n-1,vector<int>(m)); // cerr << "ok" << endl; for(int i = 0; i < n; i++){ for(int j = 0; j < m-1; j++) hor[i][j] = H[i][j]; } for(int i = 0; i < n-1; i++){ for(int j = 0; j < m; j++){ ver[i][j] = V[i][j]; } } len = int(sqrt(n)); bct = (n-2+len)/len; st = SegTree(bct,m); for(int i = 0; i < bct; i++){ buildblock(i); } } void changeH(int P, int Q, int W) { // cerr << P << ' ' << Q << endl; hor[P][Q] = W; int bid = P/len; for(int i = max(0,bid-1); i < max(bid+1,bct); i++) buildblock(i); } void changeV(int P, int Q, int W) { // cerr << P << ' ' << Q << endl; ver[P][Q] = W; int bid = P/len; buildblock(bid); } int escape(int V1, int V2) { // cerr << V1 << ' ' << V2 << endl; return st.tree[0].v[V1][V2]; } #include "grader.c" #include"wombats.h" #include <bits/stdc++.h> #define all(x) x.begin(), x.end() #define ff first #define ss second using namespace std; using ll = long long; using pii = pair<int,int>; template<typename T> using matrix = vector<vector<T>>; const int INF = 1e9; const int MAXN = 200; template<typename T> using mat = array<array<int,MAXN>,MAXN>; struct matriz{ mat<int> v; int n; matriz(int sz = 0, int val = INF){ n = sz; for(int i = 0; i < n; i++){ fill(v[i].begin(), v[i].begin()+n,val); } } matriz operator*(matriz & other){ matriz ret(n); auto solve =[&](int source, int l, int r, int optl, int optr, auto solve) -> void { if(r < l) return; int m = (l+r)>>1; int opt = optl; for (int i = optl+1; i <= optr; i++) opt = min(opt,i,[&](int a, int b){ return v[source][a]+other.v[a][m] < v[source][b]+other.v[b][m]; }); ret.v[source][m] = min(INF,v[source][opt]+other.v[opt][m]); solve(source,m+1,r,opt,optr,solve); solve(source,l,m-1,optl,opt,solve); }; for(int i = 0; i < n; i++) solve(i,0,n-1,0,n-1,solve); // for(int i = 0; i < n; i++){ // for(int j = 0; j < n; j++){ // for(int k = 0; k < n; k++){ // ret.v[i][j] = min(v[i][k]+other.v[k][j], ret.v[i][j]); // } // } // } return ret; } void swap(matriz& other){ v.swap(other.v); } }; struct SegTree{ vector<matriz> tree; int sz, q; matriz val; SegTree(int n = 0, int m = 0){ sz = n; tree = vector<matriz>(4*n,matriz(m)); } void update(int id, int l, int r){ if(l > q || r < q) return; if(l == q && r == q){ tree[id] = val; return; } int e = id*2+1, d = id*2+2, m =(l+r)>>1; update(e,l,m); update(d,m+1,r); tree[id] = tree[e]*tree[d]; } void makeupd(int id, matriz v){ val = v; q = id; update(0,0,sz-1); } }st; int n, m; int len, bct; matrix<int> hor; matrix<int> ver; matriz build_in_row(int linha){ matriz ret(m,0); for(int j = 0; j < m; j++){ int cur = 0; for(int k = j; k < m-1; k++){ cur+=hor[linha][k]; ret.v[j][k+1] = ret.v[k+1][j] = cur; } } return ret; } matriz build_next(int linha, matriz& antes, matriz& depois){ matriz col(m); for(int i = 0; i < m; i++) col.v[i][i] = ver[linha][i]; return antes*col*depois; } void buildblock(int bid){ int l = bid*len, r = min((bid+1)*len,n); matriz antes = build_in_row(l), depois(m); matriz res(m,INF); for(int i = 0; i < m; i++) res.v[i][i] = 0; for(int i = l; i < r; i++){ depois = build_in_row(i+1); matriz cur = build_next(i,antes,depois); res = res*cur; antes.swap(depois); } st.makeupd(bid,res); // cerr << l << ' ' << r << ":\n"; // for(int i = 0; i < m; i++){ // for(int j = 0; j < m; j++){ // cerr << res.v[i][j] << ' '; // } // cerr << '\n'; // } } void init(int R, int C, int H[5000][200], int V[5000][200]) { // cerr << "ok" << endl; n = R; m = C; // cerr << n << ' ' << m << endl; hor = matrix<int>(n,vector<int>(m-1)); ver = matrix<int>(n-1,vector<int>(m)); // cerr << "ok" << endl; for(int i = 0; i < n; i++){ for(int j = 0; j < m-1; j++) hor[i][j] = H[i][j]; } for(int i = 0; i < n-1; i++){ for(int j = 0; j < m; j++){ ver[i][j] = V[i][j]; } } len = int(sqrt(n)); bct = (n-2+len)/len; st = SegTree(bct,m); for(int i = 0; i < bct; i++){ buildblock(i); } } void changeH(int P, int Q, int W) { // cerr << P << ' ' << Q << endl; hor[P][Q] = W; int bid = P/len; for(int i = max(0,bid-1); i < max(bid+1,bct); i++) buildblock(i); } void changeV(int P, int Q, int W) { // cerr << P << ' ' << Q << endl; ver[P][Q] = W; int bid = P/len; buildblock(bid); } int escape(int V1, int V2) { // cerr << V1 << ' ' << V2 << endl; return st.tree[0].v[V1][V2]; }

Compilation message (stderr)

grader.c: In function 'int main()':
grader.c:15:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
   15 |  int res;
      |      ^~~
In file included from wombats.cpp:217:
grader.c: In function 'int main()':
grader.c:15:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
   15 |  int res;
      |      ^~~
wombats.cpp: At global scope:
wombats.cpp:228:11: error: redefinition of 'const int INF'
  228 | const int INF = 1e9;
      |           ^~~
wombats.cpp:12:11: note: 'const int INF' previously defined here
   12 | const int INF = 1e9;
      |           ^~~
wombats.cpp:229:11: error: redefinition of 'const int MAXN'
  229 | const int MAXN = 200;
      |           ^~~~
wombats.cpp:13:11: note: 'const int MAXN' previously defined here
   13 | const int MAXN = 200;
      |           ^~~~
wombats.cpp:234:8: error: redefinition of 'struct matriz'
  234 | struct matriz{
      |        ^~~~~~
wombats.cpp:18:8: note: previous definition of 'struct matriz'
   18 | struct matriz{
      |        ^~~~~~
wombats.cpp:286:8: error: redefinition of 'struct SegTree'
  286 | struct SegTree{
      |        ^~~~~~~
wombats.cpp:70:8: note: previous definition of 'struct SegTree'
   70 | struct SegTree{
      |        ^~~~~~~
wombats.cpp:319:2: error: conflicting declaration 'int st'
  319 | }st;
      |  ^~
wombats.cpp:103:2: note: previous declaration as 'SegTree st'
  103 | }st;
      |  ^~
wombats.cpp:321:5: error: redefinition of 'int n'
  321 | int n, m;
      |     ^
wombats.cpp:105:5: note: 'int n' previously declared here
  105 | int n, m;
      |     ^
wombats.cpp:321:8: error: redefinition of 'int m'
  321 | int n, m;
      |        ^
wombats.cpp:105:8: note: 'int m' previously declared here
  105 | int n, m;
      |        ^
wombats.cpp:322:5: error: redefinition of 'int len'
  322 | int len, bct;
      |     ^~~
wombats.cpp:106:5: note: 'int len' previously declared here
  106 | int len, bct;
      |     ^~~
wombats.cpp:322:10: error: redefinition of 'int bct'
  322 | int len, bct;
      |          ^~~
wombats.cpp:106:10: note: 'int bct' previously declared here
  106 | int len, bct;
      |          ^~~
wombats.cpp:324:13: error: redefinition of 'matrix<int> hor'
  324 | matrix<int> hor;
      |             ^~~
wombats.cpp:108:13: note: 'matrix<int> hor' previously declared here
  108 | matrix<int> hor;
      |             ^~~
wombats.cpp:325:13: error: redefinition of 'matrix<int> ver'
  325 | matrix<int> ver;
      |             ^~~
wombats.cpp:109:13: note: 'matrix<int> ver' previously declared here
  109 | matrix<int> ver;
      |             ^~~
wombats.cpp:327:8: error: redefinition of 'matriz build_in_row(int)'
  327 | matriz build_in_row(int linha){
      |        ^~~~~~~~~~~~
wombats.cpp:111:8: note: 'matriz build_in_row(int)' previously defined here
  111 | matriz build_in_row(int linha){
      |        ^~~~~~~~~~~~
wombats.cpp:340:8: error: redefinition of 'matriz build_next(int, matriz&, matriz&)'
  340 | matriz build_next(int linha, matriz& antes, matriz& depois){
      |        ^~~~~~~~~~
wombats.cpp:124:8: note: 'matriz build_next(int, matriz&, matriz&)' previously defined here
  124 | matriz build_next(int linha, matriz& antes, matriz& depois){
      |        ^~~~~~~~~~
wombats.cpp:349:6: error: redefinition of 'void buildblock(int)'
  349 | void buildblock(int bid){
      |      ^~~~~~~~~~
wombats.cpp:133:6: note: 'void buildblock(int)' previously defined here
  133 | void buildblock(int bid){
      |      ^~~~~~~~~~
wombats.cpp:379:6: error: redefinition of 'void init(int, int, int (*)[200], int (*)[200])'
  379 | void init(int R, int C, int H[5000][200], int V[5000][200]) {
      |      ^~~~
wombats.cpp:163:6: note: 'void init(int, int, int (*)[200], int (*)[200])' previously defined here
  163 | void init(int R, int C, int H[5000][200], int V[5000][200]) {
      |      ^~~~
wombats.cpp:410:6: error: redefinition of 'void changeH(int, int, int)'
  410 | void changeH(int P, int Q, int W) {
      |      ^~~~~~~
wombats.cpp:194:6: note: 'void changeH(int, int, int)' previously defined here
  194 | void changeH(int P, int Q, int W) {
      |      ^~~~~~~
wombats.cpp:419:6: error: redefinition of 'void changeV(int, int, int)'
  419 | void changeV(int P, int Q, int W) {
      |      ^~~~~~~
wombats.cpp:203:6: note: 'void changeV(int, int, int)' previously defined here
  203 | void changeV(int P, int Q, int W) {
      |      ^~~~~~~
wombats.cpp:427:5: error: redefinition of 'int escape(int, int)'
  427 | int escape(int V1, int V2) {
      |     ^~~~~~
wombats.cpp:211:5: note: 'int escape(int, int)' previously defined here
  211 | int escape(int V1, int V2) {
      |     ^~~~~~