This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
#define li 1505
#define inf 2000001000
#define md 1000000007
#define lo long long
#define fi first
#define se second
#define mp make_pair
#define pb push_back
#define ii pair<lo int,lo int>
using namespace std;
int A[li],vis[li],N,sz[li],fa[li];
int dsu(int x){
if(fa[x]==x) return x;
return fa[x]=dsu(fa[x]);
}
void union1(int u,int v){
if(sz[v]>sz[u]) swap(u,v);
sz[u]+=sz[v];
fa[v]=u;
sz[v]=0;
}
int hasEdge(int u,int v){
if(A[u]==N-2 && vis[u]==0){
vis[u]=1;
vis[v]=1;
return 1;
}
if(A[v]==N-2 && vis[v]==0){
vis[v]=1;
vis[u]=1;
return 1;
}
int seh1=dsu(u);
int seh2=dsu(v);
if(seh1==seh2){
vis[u]=1;
vis[v]=1;
return 1;
}
if(sz[seh1]+sz[seh2]==N){
A[u]++;
A[v]++;
return 0;
}
vis[u]=1;
vis[v]=1;
union1(u,v);
return 1;
}
void initialize(int n){
N=n;
for(int i=0;i<N;i++){
fa[i]=i;
sz[i]=1;
}
}
//~ int main(){
//~ initialize(4);
//~ return 0;
//~ }
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