이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include "dungeons.h"
#include <vector>
#include <cassert>
#include <cstdio>
#include <iostream>
using namespace std;
struct node{
int ws, ls, w, l, dep;
vector<int> child;
vector<int> par;
vector<int> cv;
};
vector<node> tree;
void dfs(int head, int c){
tree[head].dep = c;
for(int i : tree[head].par){
dfs(i, c+1);
}
}
void init(int n, vector<int> s, vector<int> p, vector<int> w, vector<int> l){
tree.resize(n+1);
for(int i = 0; i < n; i ++){
tree[i].ws = s[i];
tree[i].ls = p[i];
tree[i].w = w[i];
tree[i].l = l[i];
tree[w[i]].par.push_back(i);
tree[i].child.push_back(l[i]);
tree[i].cv.push_back(p[i]);
}
tree[n].child.push_back(n);
tree[n].cv.push_back(0);
dfs(n, 0);
for(int i = 0; i < 30; i ++){
for(int j = 0; j <= n; j ++){
tree[j].child.push_back(tree[tree[j].child[i]].child[i]);
tree[j].cv.push_back(tree[tree[j].child[i]].cv[i] + tree[j].cv[i]);
}
}
}
long long simulate(int x, int z){
long long ans = z;
while(x + 1 != tree.size()){
if(ans >= tree[x].ws){
ans += tree[x].ws * tree[x].dep;
x = tree.size()-1;
}
else{
int p = 0;
while(tree[x].cv[p] + ans < tree[x].ws){
p++;
}
ans += tree[x].cv[p];
x = tree[x].child[p];
}
}
return ans;
}
컴파일 시 표준 에러 (stderr) 메시지
dungeons.cpp: In function 'long long int simulate(int, int)':
dungeons.cpp:43:17: warning: comparison of integer expressions of different signedness: 'int' and 'std::vector<node>::size_type' {aka 'long unsigned int'} [-Wsign-compare]
43 | while(x + 1 != tree.size()){
| ~~~~~~^~~~~~~~~~~~~~
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |